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[NEW] Miners Incremental

[NEW] Miners Incremental

A Roblox experience owned by Vakusa.

TycoonENincrementalminingautomation

Description (written by the developer; not a statement by this register)

⛏️ Miners Incremental Start with a simple pickaxe — and build your way to becoming the ultimate mining empire! Mine stone, smelt steel, unlock powerful upgrades and climb through 6 unique islands, each with new resources and challenges. 🔥 Features: ⛏️ Mine & smelt your way through layers of ore 🔁 Rebirth to grow stronger and unlock new tiers 🌴 Explore 6 islands with unique currencies & systems 🤖 Auto-mine, auto-forge & automation upgrades 🌳 Skill tree with dozens of upgrades to unlock 💎 Crystalarium, Alchemy & more endgame content 👥 Group rewards for members How far can you reach? Codes: RELEASE

Last updated by the developer 17 May 2026, 13:25 UTC.

0
playing (measured 24 Aug 2026, 14:37 UTC)
1,958
lifetime visits
75%
liked (6 👍 / 2 👎)
13
favourites (6.6 per 1k visits)
8 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Giant Pickaxe
500 R$
Island 5 Debuff Reduction
350 R$
2x Data & QBits
240 R$
Infinite Power!
200 R$
2x Aurum
179 R$
2x Ancient Bars
179 R$
2x Crystals
150 R$
2x Steel
150 R$
2x Rebirths
130 R$
2x Stones
100 R$
2x Ore Luck
100 R$
Mine Anywhere
80 R$
Gather Crystals from Anywhere
80 R$
2x EXP Boost
60 R$
2x Walkspeed
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

island3 · progression0 · 0.00% win
island4 · progression0 · 0.00% win
island2 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.