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[CLUB] STUDIO A6X (PROSES)🚧

[CLUB] STUDIO A6X (PROSES)🚧

A Roblox experience owned by A6X COMMUNITY.

Last updated by the developer 18 Aug 2026, 17:03 UTC.

0
playing (measured 18 Aug 2026, 17:05 UTC)
390
lifetime visits
91%
liked (20 👍 / 2 👎)
10
favourites (25.6 per 1k visits)
8 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 17:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EXCLUSIVE
250 R$
VVIP
100 R$
VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9110095.521 August 2026 — 100 % liked1 September 2026 — 94 % liked11 September 2026 — 91 % liked21 September 2026 — 91 % liked11 October 2026 — 91 % liked21 August 202611 October 2026
5 measurements spanning 51 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 21:3691no change
21 Sept 2026, 08:4891no change
11 Sept 2026, 06:4791-3
1 Sept 2026, 01:3794-6
21 Aug 2026, 19:02100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.