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[UPD] Generic Office Experience

[UPD] Generic Office Experience

A Roblox experience owned by z studio by f3dev.

SimulatorENoffice simulationdestructioncosmetics

Description (written by the developer; not a statement by this register)

💻 Welcome to Generic Office Experience 🖨️ 🪙 👀Use code "COSMETICS125" for G$125! ⚒️A duo-developed game packed with destruction, chaos, and fun. Smash up the office to earn coins, which you can spend on cosmetics, potions, and other handy power-ups. 💪⚡️ 📋 Extra Credits ~ @starbvm22, @f3dev - Developers (roblox) @ZStudios - Digital Distribution (roblox) 🔥 HUGE Thanks to testers as well! 🔥 ❤️‍🔥Made by starbvm22 & Z Studios By F3Dev :)

Last updated by the developer 12 Aug 2026, 23:39 UTC.

0
playing (measured 13 Aug 2026, 17:51 UTC)
2,027
lifetime visits
81%
liked (13 👍 / 3 👎)
19
favourites (9.4 per 1k visits)
8 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 17:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Played For 30mins! · other0 · 0.00% win
Welcome! · welcome0 · 0.00% win
Settled In · welcome0 · 0.00% win
Met The Developer · other0 · 0.00% win
Played For 60mins! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

75817818 August 2026 — 75 % liked28 August 2026 — 81 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 21:4881+6
18 Aug 2026, 21:2175first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.