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⚓ [GRAND DEEP] Bubble Blowers (UPDATE 7)⚓

⚓ [GRAND DEEP] Bubble Blowers (UPDATE 7)⚓

A Roblox experience owned by Krazy Games!.

SimulatorENbubble shooterpet collectionfishing

Description (written by the developer; not a statement by this register)

🫧Welcome to Bubble Blowers!🫧 🎉Update 7 is HERE!🎉 Removed both Limited Events ⚓ Explore the GRAND DEEP! ⚓ 🥚 3x New Eggs🥚 📝 6x New Questlines📝 🫧8x New Wands🫧 🫧8x New Soaps🫧 – New Titles – 🐟More Fishing Upgrades!🐟 New Features: 🫧[B.U.B.B.L.E Reactor]🫧 🧬Pet Mutations🧬 Daily Quest Item Collections 🏆Achievement Badges🏆 And more! Over 30 new Pets! Loads of QOL and Bug Fixes!

Last updated by the developer 11 Aug 2026, 17:44 UTC.

0
playing (measured 13 Aug 2026, 22:49 UTC)
47,796
lifetime visits
66%
liked (151 👍 / 77 👎)
466
favourites (9.7 per 1k visits)
8 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 22:496first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Bubbles
99 R$
2x Coins
99 R$
Extra Pet Storage
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Bubble Blowers · welcome9,046
Hook, Line, & Sinker · other138
Bubble Blowing Expert · other113
Experienced Handling · other64
Trading Technicality · other41
Logical Thinking · other8
Fishing Frenzy · other7
EGGtravagant Hatcher · collection6
Under the Sea? · other6
B.U.B.B.L.E POWER! · other4
Sweet Tooth1
Research Readiness1
Oil Stained0
Mutation Madness0
New Depths0

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.