Push Rock for Brainrots!
A Roblox experience owned by RVGA.
ObbyENbrainrotrock pushingsurvival
Push Rock for Brainrots! is an obby experience created on 2026-05-08. The game currently has 279 players online. It has accumulated 30,819,757 lifetime visits, 62,549 favorites, and a 96% like percentage.
Description (written by the developer; not a statement by this register)
Push Rock for Brainrots! 🪨 ⚠️ Brainrots are stuck behind big rocks - go save them! 🪨 Push and move rocks to find your way through! 🏃 Watch out for Hunters - don't let them catch you! 💪 Get stronger to push even bigger rocks! 🏠 Bring the Brainrots home to your Base and earn Cash! If you're having fun, don't forget to like the game! 👍
Last updated by the developer 10 Oct 2026, 16:34 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Oct 2026, 02:50 | 81 | -34 |
| 21 Oct 2026, 01:50 | 115 | +5 |
| 21 Oct 2026, 00:50 | 110 | -13 |
| 20 Oct 2026, 23:50 | 123 | -26 |
| 20 Oct 2026, 22:50 | 149 | -14 |
| 20 Oct 2026, 21:50 | 163 | +28 |
| 20 Oct 2026, 20:50 | 135 | -10 |
| 20 Oct 2026, 19:50 | 145 | -34 |
| 20 Oct 2026, 18:50 | 179 | +19 |
| 20 Oct 2026, 17:50 | 160 | -30 |
| 20 Oct 2026, 16:50 | 190 | -67 |
| 20 Oct 2026, 15:50 | 257 | -21 |
| 20 Oct 2026, 14:50 | 278 | -9 |
| 20 Oct 2026, 13:50 | 287 | -38 |
| 20 Oct 2026, 12:50 | 325 | +31 |
| 20 Oct 2026, 11:50 | 294 | +58 |
| 20 Oct 2026, 10:50 | 236 | +48 |
| 20 Oct 2026, 09:50 | 188 | +28 |
| 20 Oct 2026, 08:50 | 160 | +31 |
| 20 Oct 2026, 07:50 | 129 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 15:52 | 96 | no change |
| 21 Oct 2026, 02:50 | 96 | no change |
| 21 Oct 2026, 01:50 | 96 | no change |
| 21 Oct 2026, 00:50 | 96 | no change |
| 20 Oct 2026, 23:50 | 96 | no change |
| 20 Oct 2026, 22:50 | 96 | no change |
| 20 Oct 2026, 21:50 | 96 | no change |
| 20 Oct 2026, 20:50 | 96 | no change |
| 20 Oct 2026, 19:50 | 96 | no change |
| 20 Oct 2026, 18:50 | 96 | no change |
| 20 Oct 2026, 17:50 | 96 | no change |
| 20 Oct 2026, 16:50 | 96 | no change |
| 20 Oct 2026, 15:50 | 96 | no change |
| 20 Oct 2026, 14:50 | 96 | no change |
| 20 Oct 2026, 13:50 | 96 | no change |
| 20 Oct 2026, 12:50 | 96 | no change |
| 20 Oct 2026, 11:50 | 96 | no change |
| 20 Oct 2026, 10:50 | 96 | no change |
| 20 Oct 2026, 09:50 | 96 | no change |
| 20 Oct 2026, 08:50 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.