ModeWall
A Roblox experience owned by smiling_group.
ObbyENobstacle coursehardcore difficultyuser-generated content
Description (written by the developer; not a statement by this register)
modeslop that hit a wall Credits: display names btw Smiling_000: owner, made the main stuff Feliksdawg13: made the Zone 2 lobby, smilers like Super Hard Timer sfira_gaming: made smilers like Frenzy more people that i forgot but helped hardstylerr: made zapper walls Smiling_Car: made audios and verified/made some modes for example: true mode other credits: Modespice Extra++: inspiration for zapper walls and some walls Pm (insert the number here bc roblox keept blocking me): original game most stuff is remade or from robloxs public toolbox F To Unlock Mouse
Last updated by the developer 16 Aug 2026, 02:00 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 05:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 8 Oct 2026, 03:22 | 42 | -4 |
| 28 Sept 2026, 03:21 | 46 | +4 |
| 7 Sept 2026, 20:37 | 42 | -3 |
| 28 Aug 2026, 20:19 | 45 | -12 |
| 18 Aug 2026, 19:50 | 57 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.