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Pick a Gear Tower 💥

Pick a Gear Tower 💥

A Roblox experience owned by HexPlum.

ObbyENtower climbingtrollingchaos

Pick a Gear Tower is an obby experience created on 2026-05-08. It has recorded 2,578,716 lifetime visits and 207,437 favorites. Currently, 469 users are playing. The experience holds a 75% like percentage. The description mentions climbing a tower and interacting with gears.

Description (written by the developer; not a statement by this register)

👋 Welcome to Pick a Gear Tower Climb the tower, grab gears, and push for the top—or lean into the chaos and troll people on the way up. 🏆 Can you win, or will someone else’s tricks send you back down? 😈 You choose: sneak your way to the top, or troll others! 🍑 Join HexPlum for a free Surprise Gear 👉 https://www.roblox.com/communities/6323399/HexPlum#!/about ❤️ Thanks for playing—see you on the tower. Inspired by Would You Rather: Gear Tower and others!

Last updated by the developer 24 Jul 2026, 23:30 UTC.

284
playing (measured 2 Sept 2026, 11:50 UTC)
3,526,302
lifetime visits
75%
liked (706 👍 / 230 👎)
265,240
favourites (75.2 per 1k visits)
8 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

15647231428411 August 20262 September 2026
281 measurements spanning 22 days, net +89. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 109–519 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 281
Measured (UTC)PlayersChange
2 Sept 2026, 11:50284+3
2 Sept 2026, 10:50281+54
2 Sept 2026, 09:50227+25
2 Sept 2026, 08:50202-9
2 Sept 2026, 07:50211+48
2 Sept 2026, 06:50163-8
2 Sept 2026, 05:50171+1
2 Sept 2026, 04:50170-24
2 Sept 2026, 03:50194-9
2 Sept 2026, 02:50203+8
2 Sept 2026, 01:50195-15
2 Sept 2026, 00:50210+11
1 Sept 2026, 23:50199+20
1 Sept 2026, 22:50179-25
1 Sept 2026, 21:50204+28
1 Sept 2026, 20:50176-11
1 Sept 2026, 19:50187+20
1 Sept 2026, 18:50167-25
1 Sept 2026, 17:50192-38
1 Sept 2026, 16:50230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tower VIP
249 R$
[PERM] Golden Carpet!
249 R$
[PERM] Rainbow Carpet!
149 R$
[PERM] Fire Slap!
48 R$
[PERM] Poison Slap!
48 R$
[PERM] Rainbow Slap!
48 R$
[PERM] Void Slap!
48 R$
Admin [SALE!]
31 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WON THE SWORD · other814,058 · 99.8% win
WON THE BANANA430,229 · 52.1% win
WON THE MEDUSA HEAD · progression393,392 · 46.2% win
WON THE BOMB · progression378,571 · 42.9% win
WON ONCE · other287,957 · 23.7% win
WON 10 TIMES · progression28,514 · 2.7% win
RANKED TOP 10 · progression3,031 · 0.20% win
WON 100 TIMES · progression740 · 0.10% win
WON 1000 TIMES · progression7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

757675.514 August 20262 September 2026
281 measurements spanning 19 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 281
Measured (UTC)% likedChange
2 Sept 2026, 11:5075-1
2 Sept 2026, 10:5076+1
2 Sept 2026, 09:5075no change
2 Sept 2026, 08:5075no change
2 Sept 2026, 07:5075no change
2 Sept 2026, 06:5075no change
2 Sept 2026, 05:5075no change
2 Sept 2026, 04:5075no change
2 Sept 2026, 03:5075no change
2 Sept 2026, 02:5075no change
2 Sept 2026, 01:5075no change
2 Sept 2026, 00:5075no change
1 Sept 2026, 23:5075no change
1 Sept 2026, 22:5075-1
1 Sept 2026, 21:5076no change
1 Sept 2026, 20:5076+1
1 Sept 2026, 19:5075no change
1 Sept 2026, 18:5075no change
1 Sept 2026, 17:5075no change
1 Sept 2026, 16:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.