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[UPD] M's Glitch Per Difficulty Chart Obby

[UPD] M's Glitch Per Difficulty Chart Obby

A Roblox experience owned by 3_Mussy'.

ObbyENglitch-based mechanicsdifficulty chart progressionleaderboard competition

Description (written by the developer; not a statement by this register)

Master unique glitches and find your way through 100+ stages Every stage has a way through. Can you find it? 0.01% Players beat the game! 💡 Learn difficult glitches with stage tutorials 🏆 Reach milestones and climb the leaderboards 🎁 Complete daily quests, time trials & earn rewards 🔄 Rebirth and start the challenge again How far can you glitch? 📍gpdco, glitch obby, m's glitch per difficulty chart obby, glitch per difficulty chart obby, difficulty chart, challenge, obby, practice

Last updated by the developer 10 Aug 2026, 23:06 UTC.

0
playing (measured 11 Aug 2026, 00:18 UTC)
4,459
lifetime visits
79%
liked (208 👍 / 55 👎)
2,540
favourites (569.6 per 1k visits)
9 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Coins
200 R$
Easy Mode
200 R$
Flying Carpet
99 R$
Fusion Coil
69 R$
Gravity Coil
39 R$
Speed Coil
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome33,277 · 100.0% win
Stage 20 · progression19,137 · 100.0% win
Stage 40 · progression7,732 · 100.0% win
STAGE 60 · progression2,137 · 37.4% win
Stage 80367 · 6.0% win
Stage 100! · progression74 · 1.2% win
imPOSSIBLE STAGE · progression7 · 0.00% win
Beat easy tower! · progression5 · 0.40% win
secret badge :) · secret1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

798280.518 August 2026 — 82 % liked28 August 2026 — 79 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 01:1679-3
18 Aug 2026, 01:1682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.