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🌈 Kick for ADMIN X999Qi

🌈 Kick for ADMIN X999Qi

A Roblox experience owned by [ Content Deleted 1054783728 ].

🌈 Kick for ADMIN X999Qi is a Roblox experience created in 2026, with over 1.6 million lifetime visits. It records 79 playing now, a like rating of 70%, 248,536 favourites.

Last updated by the developer 17 Aug 2026, 19:39 UTC.

79
playing (measured 17 Sept 2026, 21:50 UTC)
1,696,378
lifetime visits
70%
liked (334 👍 / 140 👎)
291,544
favourites (171.9 per 1k visits)
9 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

79490284.531 August 202617 September 2026
408 measurements spanning 17 days, net -78. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–552 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 408
Measured (UTC)PlayersChange
17 Sept 2026, 21:5079-50
17 Sept 2026, 20:50129+28
17 Sept 2026, 19:50101-11
17 Sept 2026, 18:50112-11
17 Sept 2026, 17:50123-1
17 Sept 2026, 16:50124-38
17 Sept 2026, 15:50162-18
17 Sept 2026, 14:50180-5
17 Sept 2026, 13:50185-55
17 Sept 2026, 12:50240-7
17 Sept 2026, 11:50247+65
17 Sept 2026, 10:50182-16
17 Sept 2026, 09:50198+23
17 Sept 2026, 08:50175-2
17 Sept 2026, 07:50177+30
17 Sept 2026, 06:50147-42
17 Sept 2026, 05:50189-15
17 Sept 2026, 04:50204+49
17 Sept 2026, 03:50155no change
17 Sept 2026, 02:50155first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OWNER ADMIN
999 R$
OP ADMIN (BEST)!
499 R$
10X BRAINROTS
199 R$
Vip
59 R$
Mutation Luck
59 R$
Brainrot Luck
49 R$
Double Cash
39 R$
Double Power
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 12 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

64706731 August 202620 October 2026
411 measurements spanning 50 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–71 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 411
Measured (UTC)% likedChange
20 Oct 2026, 20:5270no change
10 Oct 2026, 20:5270+1
30 Sept 2026, 20:5269+1
20 Sept 2026, 20:5168+1
17 Sept 2026, 21:5067-1
17 Sept 2026, 20:5068no change
17 Sept 2026, 19:5068no change
17 Sept 2026, 18:5068no change
17 Sept 2026, 17:5068+1
17 Sept 2026, 16:5067no change
17 Sept 2026, 15:5067no change
17 Sept 2026, 14:5067no change
17 Sept 2026, 13:5067no change
17 Sept 2026, 12:5067no change
17 Sept 2026, 11:5067no change
17 Sept 2026, 10:5067no change
17 Sept 2026, 09:5067no change
17 Sept 2026, 08:5067no change
17 Sept 2026, 07:5067no change
17 Sept 2026, 06:5067first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.