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[🎁 DJ] Mojang Priangan (Sunda Party)

[🎁 DJ] Mojang Priangan (Sunda Party)

A Roblox experience owned by RVZstudio.

Social & hangoutSUSunda culturemusic remixsocial hangout

Description (written by the developer; not a statement by this register)

Wilujeng Sumping Baraya Mojang Priangan 🌸🔥 Di dieu, anjeun bebas joget, santuy, jeung nikmati vibes khas Sunda Priangan. Sadayana datang keur senang-senang, jadi ulah isin buat enjoy sakahayangna!✨ Nu keur patah hati? Hayu joget. Nu keur kangen ka manehna? Wajib ngagoyang. Nu ditinggal pas sayang-sayangna? Tenang, di dieu loba dulur keur happy bareng🥀🔥 Di Mojang Priangan, anjeun bisa ngarasakeun : ✨ Joget santai jeung musik Sunda remix nu asik ✨ Nongkrong bareng bari ngopi jeung ngobrol santuy ✨ Musik nu bisa nyieun poho kana sedih jeung kenangan “Ulah sedih sorangan, hayu urang happy bareng di Mojang Priangan.” 🌸🎶

Last updated by the developer 10 Aug 2026, 16:07 UTC.

20
playing (measured 10 Aug 2026, 18:08 UTC)
151,413
lifetime visits
83%
liked (684 👍 / 136 👎)
358
favourites (2.4 per 1k visits)
10 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0817first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
100 R$
VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

MOJANG PRIDE · other39,453 · 0.00% win
VIP MEMBER · other14,710 · 0.00% win
1 JAM PERTAMA · welcome6,685 · 0.00% win
VVIP MEMBER · other2,331 · 0.00% win
LANGGANAN MOJANG (100 JAM PERTAMA) · welcome34 · 0.00% win
MOJANG ABADI (1000 JAM PERTAMA) · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838483.515 August 2026 — 84 % liked25 August 2026 — 83 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 07:3583-1
15 Aug 2026, 07:3584first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.