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Lucky Block Rush

Lucky Block Rush

A Roblox experience owned by xFrozen x Dudes.

SimulatorENLucky BlockBrainrot MemesSimulator

Lucky Block Rush is a simulator experience created on 2026-05-10. It has accumulated 69,369,273 lifetime visits and holds 451,528 favorites. Currently, 1,191 users are playing. The experience maintains a 97% like percentage. Its genre is classified as a simulator.

Description (written by the developer; not a statement by this register)

Welcome to Lucky Block Rush! UPDATES EVERY SATURDAY! ⚔️ Battle Stronger Enemies for better luck! 🍀 Open The Lucky Block In the end of the battle! 💸 Collect Brainrots To Earn Cash! 💤 Your Brainrots earns Cash offline! ROBLOX PLUS PLAYERS GET +10% Cash Tags: Brainrot, Brainrot Memes, Memes, Cute, Monsters, Friends, Fun, Speed, Fast, Collect, Pets, Rainbow, Colorful, Rebirth, Stars, Raiding, Friends, Simulator, Tycoon, Lucky Block

Last updated by the developer 22 Aug 2026, 15:22 UTC.

612
playing (measured 24 Aug 2026, 03:50 UTC)
70,106,838
lifetime visits
97%
liked (84,711 👍 / 2,828 👎)
459,241
favourites (6.6 per 1k visits)
10 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5453,1681,856.510 August 2026 — 1,190 players21 August 2026 — 771 players21 August 2026 — 768 players21 August 2026 — 848 players21 August 2026 — 896 players22 August 2026 — 838 players22 August 2026 — 817 players22 August 2026 — 820 players22 August 2026 — 892 players22 August 2026 — 878 players22 August 2026 — 939 players22 August 2026 — 874 players22 August 2026 — 900 players22 August 2026 — 901 players22 August 2026 — 939 players22 August 2026 — 932 players22 August 2026 — 1,050 players22 August 2026 — 1,223 players22 August 2026 — 1,344 players22 August 2026 — 2,128 players22 August 2026 — 3,168 players22 August 2026 — 928 players22 August 2026 — 733 players22 August 2026 — 595 players22 August 2026 — 677 players22 August 2026 — 616 players22 August 2026 — 649 players22 August 2026 — 691 players22 August 2026 — 789 players23 August 2026 — 838 players23 August 2026 — 839 players23 August 2026 — 884 players23 August 2026 — 901 players23 August 2026 — 874 players23 August 2026 — 849 players23 August 2026 — 871 players23 August 2026 — 906 players23 August 2026 — 912 players23 August 2026 — 940 players23 August 2026 — 915 players23 August 2026 — 1,063 players23 August 2026 — 1,006 players23 August 2026 — 925 players23 August 2026 — 855 players23 August 2026 — 816 players23 August 2026 — 811 players23 August 2026 — 770 players23 August 2026 — 728 players23 August 2026 — 673 players23 August 2026 — 625 players23 August 2026 — 578 players23 August 2026 — 586 players23 August 2026 — 577 players24 August 2026 — 578 players24 August 2026 — 575 players24 August 2026 — 545 players24 August 2026 — 612 players61210 August 202624 August 2026
57 measurements spanning 14 days, net -578. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 152–3,561 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 57
Measured (UTC)PlayersChange
24 Aug 2026, 03:50612+67
24 Aug 2026, 02:50545-30
24 Aug 2026, 01:50575-3
24 Aug 2026, 00:50578+1
23 Aug 2026, 23:50577-9
23 Aug 2026, 22:50586+8
23 Aug 2026, 21:50578-47
23 Aug 2026, 20:50625-48
23 Aug 2026, 19:50673-55
23 Aug 2026, 18:50728-42
23 Aug 2026, 17:50770-41
23 Aug 2026, 16:50811-5
23 Aug 2026, 15:50816-39
23 Aug 2026, 14:50855-70
23 Aug 2026, 13:50925-81
23 Aug 2026, 12:501,006-57
23 Aug 2026, 11:501,063+148
23 Aug 2026, 10:50915-25
23 Aug 2026, 09:50940+28
23 Aug 2026, 08:50912first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Void Hunter
799 R$
VIP
795 R$
x2 Strength
399 R$
+2 Pet Slots
395 R$
x2 Cash Gains
395 R$
+100 Pet Inventory Storage
199 R$
Triple Hatch
190 R$
Auto Hatch
105 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome11,930,366 · 50.7% win
Defeat THE KING · progression4,856,780 · 21.7% win
OP Reward Quest · other1,964,145 · 8.5% win
Defeat 1x1x1x1 · progression1,569,659 · 7.7% win
Defeat CRAZY SANTA · progression102,369 · 0.90% win
Defeat JOHN DOE · progression1,978 · 0.00% win
Defeat VOLCANIX · progression338 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9721 August 2026 — 97 % liked21 August 2026 — 97 % liked21 August 2026 — 97 % liked21 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked22 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked23 August 2026 — 97 % liked24 August 2026 — 97 % liked24 August 2026 — 97 % liked24 August 2026 — 97 % liked24 August 2026 — 97 % liked21 August 202624 August 2026
57 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 57
Measured (UTC)% likedChange
24 Aug 2026, 03:5097no change
24 Aug 2026, 02:5097no change
24 Aug 2026, 01:5097no change
24 Aug 2026, 00:5097no change
23 Aug 2026, 23:5097no change
23 Aug 2026, 22:5097no change
23 Aug 2026, 21:5097no change
23 Aug 2026, 20:5097no change
23 Aug 2026, 19:5097no change
23 Aug 2026, 18:5097no change
23 Aug 2026, 17:5097no change
23 Aug 2026, 16:5097no change
23 Aug 2026, 15:5097no change
23 Aug 2026, 14:5097no change
23 Aug 2026, 13:5097no change
23 Aug 2026, 13:4597no change
23 Aug 2026, 12:5097no change
23 Aug 2026, 11:5097no change
23 Aug 2026, 10:5097no change
23 Aug 2026, 09:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.