AfterLife (UPDATE)
A Roblox experience owned by After_Community.
Social & hangoutENnightclubsocialmusic
Description (written by the developer; not a statement by this register)
Afterlife🌌: Where the night is eternal. ✨ Let yourself be carried away by the neon lights, the bass, and an unparalleled vibe. Here, routine stays at the door; inside there is only good music and madness. Dress to impress, hit the dance floor, and experience the best atmosphere on the entire platform. 🎧 See you in the afterlife!
Last updated by the developer 12 Aug 2026, 03:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 07:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Oct 2026, 16:21 | 91 | no change |
| 5 Oct 2026, 16:19 | 91 | no change |
| 25 Sept 2026, 16:19 | 91 | +1 |
| 26 Aug 2026, 15:53 | 90 | no change |
| 16 Aug 2026, 15:52 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.