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Server Owner

Server Owner

A Roblox experience owned by Oreoxiti.

OtherENserver managementbetaroleplay

Server Owner is an 'other' genre Roblox experience created on 2026-05-10. The game currently has 4 players online. It has accumulated 949,689 lifetime visits and 17,191 favorites. The title holds a 60% like percentage. The description notes the game is in beta with expected bugs.

Description (written by the developer; not a statement by this register)

First player that joins the game gets server owner or you can also achieve it by playing the longest in a certain server. This game is still on beta and bugs are expected. I'm doing my best to fix it For those who are wondering about our previous game. The game is entirely changed due to Roblox forcing us to change the experience and it was also against the policy.

Last updated by the developer 12 Aug 2026, 12:11 UTC.

4
playing (measured 12 Aug 2026, 22:00 UTC)
949,689
lifetime visits
61%
liked (472 👍 / 306 👎)
18,780
favourites (19.8 per 1k visits)
10 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:000first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MildMinimum age 0

Descriptors: Crude Humor (Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Fart Builder
499 R$
Deadly Fart
299 R$
Verified
129 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To My Game!!!!! · welcome60,580 · 0.00% win
Hidden Map · secret10,877 · 5.2% win
Meet The Creator Amber · other689 · 0.00% win
Firework Event · social580 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

606160.514 August 2026 — 60 % liked24 August 2026 — 60 % liked3 September 2026 — 60 % liked13 September 2026 — 61 % liked23 September 2026 — 61 % liked3 October 2026 — 61 % liked13 October 2026 — 61 % liked23 October 2026 — 61 % liked2 November 2026 — 61 % liked12 November 2026 — 61 % liked14 August 202612 November 2026
10 measurements spanning 90 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 19:1661no change
2 Nov 2026, 19:0461no change
23 Oct 2026, 19:0261no change
13 Oct 2026, 19:0061no change
3 Oct 2026, 18:5361no change
23 Sept 2026, 18:5261no change
13 Sept 2026, 18:0761+1
3 Sept 2026, 18:0460no change
24 Aug 2026, 16:0560no change
14 Aug 2026, 16:0460first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.