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Mayhem Battlegrounds [RELEASE]

Mayhem Battlegrounds [RELEASE]

A Roblox experience owned by Aestra Arts.

Fighting & PvPENfreestyle combatbattlegroundsearly beta

Mayhem Battlegrounds [RELEASE] is a fighting-pvp Roblox experience created on 2026-05-10. The game currently has 72 players online and 1,913,657 lifetime visits. It holds 14,540 favorites and a 52% like percentage. The description notes it is in early beta with fast-paced freestyle battlegrounds gameplay.

Description (written by the developer; not a statement by this register)

👍 FREE PRIVATE SERVERS AT 5000 LIKES! Drop a like to support the game! 🎁 Fast-paced freestyle battlegrounds game game in early beta stage - expect bugs and changes[⭐] Controls: LBM: punch LBM (in air): rush Q: dash Q (in ragdoll): evasive / burst F: block G: ultimate 1 2 3 4: abilities R: clash T: combat lock exploiters will be permanently banned from the game

Last updated by the developer 10 Jul 2026, 18:25 UTC.

72
playing (measured 10 Aug 2026, 15:08 UTC)
1,913,657
lifetime visits
52%
liked (5,669 👍 / 5,184 👎)
14,725
favourites (7.7 per 1k visits)
10 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0811first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access
99 R$
VIP
69 R$
Kill Sound
59 R$
Second Emote Page
49 R$
More Emote Slots
49 R$
Awk Outfit
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5214 August 2026 — 52 % liked24 August 2026 — 52 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:0352no change
14 Aug 2026, 10:0252first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.