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[⚔️200+ NEW SWORDS] 5V5 RNG Tycoon

[⚔️200+ NEW SWORDS] 5V5 RNG Tycoon

A Roblox experience owned by Kebapi.

TycoonENRNG mechanics5v5 PvPTycoon progression

Description (written by the developer; not a statement by this register)

🎁NEW CODES "WELCOME" (+ $10,000 Cash +3 WinTokens!) "LUCKY15" (15-minute LUCK BOOST!) "POWERUP" (+ $25,000 Cash!) "WAURA" (Limited Edition WALKING TORCH AURA!) ⚔️ Grow • Roll • Fight ⚔️ ⚔️Red Vs Blue ⚔️Grow your tycoon ⚔️Roll for SECRET Sword ⚔️Protect the zone from the other team ⚔️Become UNSTOPPABLE *Beta mode so let us know of any bugs*

Last updated by the developer 14 Jul 2026, 23:12 UTC.

0
playing (measured 17 Aug 2026, 09:05 UTC)
8,916
lifetime visits
61%
liked (17 👍 / 11 👎)
42
favourites (4.7 per 1k visits)
11 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 09:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AutoRoll
249 R$
CashBoost
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

59616017 August 2026 — 59 % liked27 August 2026 — 61 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 12:1661+2
17 Aug 2026, 12:0659first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.