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Oath of Office: Political Roleplay

Oath of Office: Political Roleplay

A Roblox experience owned by Liberty Bell.

RoleplayENpolitical simulationgovernment roleplaylegislative mechanics

Oath of Office: Political Roleplay is a Roblox experience created on 2026-05-11. It currently has 132 players, 1,131,168 lifetime visits, an 84% like percentage, and 9,734 favorites. The genre field is null. The description indicates a political simulation and roleplay setting within the U.S. government structure.

Description (written by the developer; not a statement by this register)

This game has been moved. IF YOU ARE JOINING FROM THE OLD GAME, YOU STILL HAVE YOUR DATA! 🚨 HEADS UP: In order to play, make sure to turn on experience chat! 🗽 From the White House to the Pentagon, Oath of Office™ is a politics simulation and roleplay game which places you at the top of the U.S. government. As a member of Congress or the Executive Branch, vote on laws or make decisions on issues that impact the nation - and your polls. 🏛️ CONGRESS: Join the House of Representatives to propose and vote on laws. Elect your leadership and Speaker of the House. 🦅 EXECUTIVE BRANCH: Attend meetings and make decisions on issues as an Assistant Secretary at an executive department. 🧑‍⚖ JUDICIAL BRANCH: As a Federal Prosecutor or attorney, argue cases in front of federal judges or the Supreme Court. 🚨 Rules: https://devforum.roblox.com/t/red-parasol-rules-information/4589819 Thumbnail art by @Lyntown

Last updated by the developer 6 Aug 2026, 03:17 UTC.

97
playing (measured 29 Aug 2026, 07:50 UTC)
1,132,493
lifetime visits
84%
liked (2,407 👍 / 444 👎)
9,734
favourites (8.6 per 1k visits)
11 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

97172134.529 Aug 2026, 02:35 — 127 players29 Aug 2026, 02:50 — 132 players29 Aug 2026, 03:50 — 158 players29 Aug 2026, 04:50 — 172 players29 Aug 2026, 05:50 — 118 players29 Aug 2026, 06:50 — 106 players29 Aug 2026, 07:50 — 97 players29 Aug 2026, 02:3529 Aug 2026, 07:50
7 measurements taken within a single day, net -30. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–183 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 07:5097-9
29 Aug 2026, 06:50106-12
29 Aug 2026, 05:50118-54
29 Aug 2026, 04:50172+14
29 Aug 2026, 03:50158+26
29 Aug 2026, 02:50132+5
29 Aug 2026, 02:35127first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gold Edition
3,000 R$
In the Line of Fire
400 R$
To The Moon
400 R$
Equal Justice Under Law
400 R$
Foreign Influence
400 R$
Against All Enemies
400 R$
Strike Options
300 R$
Advice and Consent
300 R$
News Cycle
250 R$
Full Faith and Credit
250 R$
Party Politics
250 R$
An Officer and a Gentleman
200 R$
The East Wing
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Yankee White · other176,661 · 41.4% win
In the Line of Fire · other116,337 · 26.5% win
Madam Secretary · other41,967 · 9.4% win
Meet the Press · other37,564 · 7.2% win
I Didn't Get My Pen · other37,542 · 7.2% win
Yes We Can · other27,136 · 4.9% win
It's the economy, ######. · other26,374 · 4.9% win
An Officer and a Gentleman · other25,567 · 4.3% win
Where Is Everyone? · other24,618 · 5.0% win
Cross-Border Partner Coalition · other0 · 0.00% win
Producer Protector Group · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 29 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8429 Aug 2026, 02:35 — 84 % liked29 Aug 2026, 02:50 — 84 % liked29 Aug 2026, 03:50 — 84 % liked29 Aug 2026, 04:50 — 84 % liked29 Aug 2026, 05:50 — 84 % liked29 Aug 2026, 06:50 — 84 % liked29 Aug 2026, 07:50 — 84 % liked29 Aug 2026, 02:3529 Aug 2026, 07:50
7 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 07:5084no change
29 Aug 2026, 06:5084no change
29 Aug 2026, 05:5084no change
29 Aug 2026, 04:5084no change
29 Aug 2026, 03:5084no change
29 Aug 2026, 02:5084no change
29 Aug 2026, 02:3584first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.