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Iron Grip

Iron Grip

A Roblox experience owned by Fractility.

MinigamesENarm wrestlingreaction timeskill-based

Description (written by the developer; not a statement by this register)

Arm wrestle with other players, and work your way to the top in this test of reaction time and skill. 🎮 How to play: 1. Wait your turn 2. Once you're up, click the circles that appear around the screen. Some circles may be special, such as the swinging bar, where you have to click when it's near or in the middle to maximize your gain. 3. Getting to them as fast as possible means you have more chances for them to spawn, which gives you an advantage over your opponent. Use it! For controller and PC players, using keyboard navigation is highly recommended. 🎧 Best enjoyed with headphones! ⚠️ IMPORTANT: Contains flashing lights and screen shake effects, which can be turned off in settings, but may occur before you get the chance to disable them. Please keep in mind that the game is in beta, meaning that I am still actively working on it! You can expect more content soon.

Last updated by the developer 20 Jul 2026, 20:57 UTC.

0
playing (measured 1 Sept 2026, 03:05 UTC)
911
lifetime visits
75%
liked (9 👍 / 3 👎)
16
favourites (17.6 per 1k visits)
11 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 03:050first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

7375741 September 2026 — 73 % liked21 September 2026 — 75 % liked1 September 202621 September 2026
2 measurements spanning 20 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Sept 2026, 03:0675+2
1 Sept 2026, 03:0673first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.