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Anime Tower Tycoon 🎲

Anime Tower Tycoon 🎲

A Roblox experience owned by Inc. Studios!.

TycoonENanimetycoonidle

Description (written by the developer; not a statement by this register)

💸Buy an Anime Character to start collecting loot! 💰Sell your loot to make Cash! 🧠Buy more Characters and Merge to get better ones 🏰Build a giant tower and collect all the Anime Characters! 💸Your Anime's keep earning cash when you're offline! 💸 Join the Group for a Cash Bonus! 👍

Last updated by the developer 5 Aug 2026, 19:29 UTC.

3
playing (measured 10 Aug 2026, 16:49 UTC)
290,811
lifetime visits
85%
liked (789 👍 / 136 👎)
10,638
favourites (36.6 per 1k visits)
11 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:494first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
249 R$
Double Loot
149 R$
Auto Loot Collection
99 R$
Auto Money Collection
99 R$
2x Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! You've joined the game! · welcome163,286 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858685.515 August 2026 — 85 % liked25 August 2026 — 86 % liked4 September 2026 — 85 % liked14 September 2026 — 85 % liked24 September 2026 — 85 % liked24 October 2026 — 85 % liked15 August 202624 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 05:3585no change
24 Sept 2026, 05:3285no change
14 Sept 2026, 03:3585no change
4 Sept 2026, 03:3485-1
25 Aug 2026, 01:3786+1
15 Aug 2026, 01:2385first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.