Blood Engine: Revived
A Roblox experience owned by Silly Clan Co.
Fighting & PvPENsandbox combatweapon progressionclan warfare
Description (written by the developer; not a statement by this register)
Welcome to the revived version of the original Blood Engine, originally created by @Xalxzu. Main Purpose: Fight, make allies, form clans, and dominate the sandbox combat experience. As you progress, you'll unlock new weapons by earning more player kills. Become the strongest version of yourself, not the weakest. Be sure to check the controls when you join the game! Weapons: Unlock new weapons by defeating other players. Climb your way through the weapon progression system, with each weapon offering its own strengths and weaknesses. Choose the one that best suits your playstyle and battle your opponents. Extra Information: Enjoying the game? Consider liking and following the game to stay updated on future content. Join our community to see sneak peeks, events, announcements, and much more. Special Thanks: Thumbnails by: @superichigov2
Last updated by the developer 10 Aug 2026, 10:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:38 | 13 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 08:46 | 78 | no change |
| 25 Aug 2026, 07:46 | 78 | no change |
| 15 Aug 2026, 07:45 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.