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Would You Rather: Cute Outfit Tower💅

Would You Rather: Cute Outfit Tower💅

A Roblox experience owned by JumpLab (ST).

RoleplayENfashiontower builderwould you rather

Would You Rather: Cute Outfit Tower💅 is a roleplay experience created on 2026-05-11. It has recorded 22,350,678 lifetime visits and 4,530,197 favorites. Currently, 196 users are playing. The game holds a 63% like percentage. Players select fashion items to build avatars within the tower structure.

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: Cute Outfit Tower! 💖 Pick a door and build your outfit step by step! Every choice can make your avatar look better… or completely ruin your style 😭 Choose between cute fashion items like: 💇 Hair 👗 Outfits 🎀 Accessories 💅 Nails 🐱 Cute items 💀 Or cursed items that destroy your look! Climb the tower, make the best choices, and reach the end with the most stylish outfit! Can you become the ultimate fashion queen? 👑 💗 Like the game and join the group for extra rewards! ✨ More updates coming soon!

Last updated by the developer 4 Aug 2026, 19:49 UTC.

90
playing (measured 21 Aug 2026, 20:54 UTC)
22,495,256
lifetime visits
63%
liked (1,209 👍 / 701 👎)
5,857,302
favourites (260.4 per 1k visits)
11 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9015412210 August 2026 — 154 players21 August 2026 — 90 players10 August 202621 August 2026
2 measurements spanning 11 days, net -64. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–164 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5490-64
10 Aug 2026, 15:04154first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gears!
299 R$
Hearthbreaker Slap
249 R$
Love Slap
119 R$
Fly Dragon
119 R$
Lover's Hand
99 R$
Charm Slap
99 R$
Rainbow Fly Carpet
99 R$
All Animations
99 R$
Gravity Coil
69 R$
VIP
49 R$
Unicorn
49 R$
Banana Peel
39 R$
Starter Pack
29 R$
Album+
19 R$
2x Votes (Forever)
19 R$
Complete Collection
19 R$
Speed Coil
19 R$
Sprint!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,922,816 · 29.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6313 August 2026 — 63 % liked21 August 2026 — 63 % liked23 August 2026 — 63 % liked2 September 2026 — 63 % liked12 September 2026 — 63 % liked22 September 2026 — 63 % liked2 October 2026 — 63 % liked12 October 2026 — 63 % liked22 October 2026 — 63 % liked13 August 202622 October 2026
9 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:4963no change
12 Oct 2026, 16:4763no change
2 Oct 2026, 16:4663no change
22 Sept 2026, 16:3863no change
12 Sept 2026, 16:3763no change
2 Sept 2026, 16:3563no change
23 Aug 2026, 16:2063no change
21 Aug 2026, 20:5463no change
13 Aug 2026, 16:1763first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.