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Find the Number!

Find the Number!

A Roblox experience owned by Hand Diamond Studio.

PuzzleENnumber matchingturn-basedcompetitive

Description (written by the developer; not a statement by this register)

🌟 NEW CODE 🌟 "WELCOME" Next code at 25 likes! 👍 ⚡FAST-PACED NUMBER DUELS! Call numbers. Find them fast. Beat your opponent. ✏️ Find the called number while your opponent marks an X. 🔄 Take turns calling numbers. 🏆 Fill your board first to WIN! 🔥 Build win streaks and climb the ranks. 👑 Unlock exclusive chairs and rewards. 🏝️ Reach Silver to unlock the Elite Island. Easy to learn. Hard to master. ✨ Like 👍 and Favorite ⭐ to support the game!

Last updated by the developer 18 Aug 2026, 23:52 UTC.

3
playing (measured 10 Sept 2026, 02:45 UTC)
86,387
lifetime visits
63%
liked (26 👍 / 15 👎)
250
favourites (2.9 per 1k visits)
11 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 02:453first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P. Pass
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Rush! · welcome69,143 · 100.0% win
First Victory! · progression20,910 · 35.0% win
Cash Grab (Earn 1,000 Coins.) · progression2,042 · 7.4% win
Ten Win!! · progression418 · 0.00% win
Money Machine (Earn 10,000 Coins.) · progression8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

636463.510 September 2026 — 64 % liked20 September 2026 — 63 % liked10 September 202620 September 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Sept 2026, 02:4663-1
10 Sept 2026, 02:4564first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.