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[UDP7]🔥 +1 Element Evolution

[UDP7]🔥 +1 Element Evolution

A Roblox experience owned by OIOI Studios.

SimulatorENMagic SimulatorElement EvolutionPet Collection

[UDP7]🔥 +1 Element Evolution is a simulator experience created on 2026-05-11. The game currently has 213 players online. It has accumulated 2,136,509 lifetime visits and 129,221 favorites. User engagement metrics show a 98% like percentage. The title operates within the simulator genre on the Roblox platform.

Description (written by the developer; not a statement by this register)

🔥 Welcome to +1 Element Evolution 🎁 New redeem code: battlesoul 🎁 New redeem code: moreccu 🎁 New redeem code: 30k 🎁 New redeem code: 40k 🎁 New redeem code: 1m 🎁 New redeem code: 50k 🎁 New redeem code: 80k 🎁 Next redeem code:Group Member 100K ✨ Become the strongest mage in the world! ⚡ Gain Magic Power with every tap 🔥 Unlock powerful spells and evolve your magic ⚔️ Defeat enemies and challenge powerful bosses 🌍 Explore new worlds and discover rare rewards 🥚 Collect pets to boost your power ♻️ Rebirth to grow even stronger 🏆 Climb the leaderboards and become #1! 👍 Don't forget to Like ❤️ Favorite ⭐ the game! 🎁 Join our community for update news, codes, and free rewards! Tags: Magic Simulator, Mage Simulator, Wizard Simulator, Magic Evolution, Spell Evolution, Element Evolution, Battle Magic, Fire Magic, Lightning Magic, Ice Magic, Dark Magic, RPG Simulator, Boss Battle, Pet Simulator, Rebirth, Fantasy Adventure

Last updated by the developer 13 Aug 2026, 15:05 UTC.

97
playing (measured 24 Aug 2026, 10:50 UTC)
2,241,578
lifetime visits
98%
liked (16,304 👍 / 410 👎)
142,882
favourites (63.7 per 1k visits)
11 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9737923810 August 202624 August 2026
64 measurements spanning 14 days, net -282. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–421 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 64
Measured (UTC)PlayersChange
24 Aug 2026, 10:5097-7
24 Aug 2026, 09:50104-7
24 Aug 2026, 08:50111+11
24 Aug 2026, 07:50100-20
24 Aug 2026, 06:50120+14
24 Aug 2026, 05:50106-16
24 Aug 2026, 04:50122+4
24 Aug 2026, 03:50118+3
24 Aug 2026, 02:50115+8
24 Aug 2026, 01:50107-4
24 Aug 2026, 00:50111-8
23 Aug 2026, 23:50119-7
23 Aug 2026, 22:50126+5
23 Aug 2026, 21:50121-12
23 Aug 2026, 20:50133-15
23 Aug 2026, 19:50148-10
23 Aug 2026, 18:50158+3
23 Aug 2026, 17:50155-19
23 Aug 2026, 16:50174-2
23 Aug 2026, 15:50176first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 202623 October 2026
71 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 71
Measured (UTC)% likedChange
23 Oct 2026, 11:3498no change
13 Oct 2026, 11:3398no change
3 Oct 2026, 11:3298no change
23 Sept 2026, 11:3198no change
13 Sept 2026, 11:2398no change
3 Sept 2026, 11:2298no change
24 Aug 2026, 10:5098no change
24 Aug 2026, 09:5098no change
24 Aug 2026, 09:2198no change
24 Aug 2026, 08:5098no change
24 Aug 2026, 07:5098no change
24 Aug 2026, 06:5098no change
24 Aug 2026, 05:5098no change
24 Aug 2026, 04:5098no change
24 Aug 2026, 03:5098no change
24 Aug 2026, 02:5098no change
24 Aug 2026, 01:5098no change
24 Aug 2026, 00:5098no change
23 Aug 2026, 23:5098no change
23 Aug 2026, 22:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.