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KRON!๐Ÿ”ฅ

KRON!๐Ÿ”ฅ

A Roblox experience owned by [Studios] Kron.

Social & hangoutENsocial hangoutcommunitybeta

Description (written by the developer; not a statement by this register)

๐ŸŒŸ WELCOME TO KRON! ๐ŸŒŸ Spend incredible moments in a fun and friendly space for everyone. Explore, socialize, and enjoy an entertainment-filled experience with your friends and players from all over the world. ๐Ÿ’– Give the game a thumbs up and a like! ๐ŸŽง Remember to join our Roblox group! https://www.roblox.com/share/g/430040287 Join KRON and enjoy a fun social experience for everyone! ๐Ÿš€ Tags: social, fun, friends, entertainment, music, community, family-friendly. โš ๏ธ The game is in BETA phase: it may have bugs, but we'll fix them soon! โš ๏ธ

Last updated by the developer 10 Aug 2026, 22:58 UTC.

1
playing (measured 10 Aug 2026, 23:17 UTC)
47,119
lifetime visits
88%
liked (155 ๐Ÿ‘ / 22 ๐Ÿ‘Ž)
131
favourites (2.8 per 1k visits)
12 May 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:172first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Alas y Hozal
5,000 R$
Auras PLUS+
2,000 R$
COLORES TOP
2,000 R$
Auras
1,000 R$
Carry
800 R$
Acceso Sky Box
750 R$
Tags
600 R$
Golpear
500 R$
Esposar
500 R$
Bate
400 R$
Comandos Extras
400 R$
Copa Mundial
275 R$
Mesero
120 R$
Tombo
80 R$
Tarima
50 R$
Entrada PLATINUM
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome to KRON ยท welcome0 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

86888715 August 2026 โ€” 87 % liked25 August 2026 โ€” 86 % liked14 September 2026 โ€” 86 % liked25 September 2026 โ€” 88 % liked5 October 2026 โ€” 88 % liked15 August 20265 October 2026
5 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 86โ€“88 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 00:0888no change
25 Sept 2026, 00:0888+2
14 Sept 2026, 20:2086no change
25 Aug 2026, 19:1786-1
15 Aug 2026, 19:1687first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.