[⚛] The Elemental Tree ~ Rewritten
A Roblox experience owned by Project.Element.
TycoonENperiodic tableincrementallayer-based
Description (written by the developer; not a statement by this register)
An upgrade tree based on periodic table. Each element represents a layer (118 layers in total planned) This is an active and slow-paced game Be aware of lack automation in first hour!! ⚠THIS GAME IS UNFINISHED AND MAY CONTAIN BUGS! ANY FOUNDED BUG REPORT TO SERVER⚠ ⚠THIS GAME ONLY SAVES IN PRIVATE SERVERS, PUBLIC SERVERS NEVER SAVE!⚠ Credits: - TUUT:T ~ @Gui_Ducks - GammaNum ~ @Valkzius - Also other incremental games features that has been used here Game made by Project Element (Owned by @ariichanXD) tags: incremental, upgrade tree, element, layer, multiplayer, prestige, ngu Original (broken): https://www.roblox.com/games/16263390109/The-Elemental-Tree
Last updated by the developer 10 Aug 2026, 13:01 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:02 | 32 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 16:51 | 68 | no change |
| 14 Oct 2026, 16:50 | 68 | +1 |
| 4 Oct 2026, 16:49 | 67 | no change |
| 24 Sept 2026, 16:48 | 67 | no change |
| 14 Sept 2026, 14:07 | 67 | -2 |
| 4 Sept 2026, 14:07 | 69 | -2 |
| 25 Aug 2026, 14:06 | 71 | +2 |
| 15 Aug 2026, 14:06 | 69 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.