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[⚛] The Elemental Tree ~ Rewritten

[⚛] The Elemental Tree ~ Rewritten

A Roblox experience owned by Project.Element.

TycoonENperiodic tableincrementallayer-based

Description (written by the developer; not a statement by this register)

An upgrade tree based on periodic table. Each element represents a layer (118 layers in total planned) This is an active and slow-paced game Be aware of lack automation in first hour!! ⚠THIS GAME IS UNFINISHED AND MAY CONTAIN BUGS! ANY FOUNDED BUG REPORT TO SERVER⚠ ⚠THIS GAME ONLY SAVES IN PRIVATE SERVERS, PUBLIC SERVERS NEVER SAVE!⚠ Credits: - TUUT:T ~ @Gui_Ducks - GammaNum ~ @Valkzius - Also other incremental games features that has been used here Game made by Project Element (Owned by @ariichanXD) tags: incremental, upgrade tree, element, layer, multiplayer, prestige, ngu Original (broken): https://www.roblox.com/games/16263390109/The-Elemental-Tree

Last updated by the developer 10 Aug 2026, 13:01 UTC.

57
playing (measured 11 Aug 2026, 04:02 UTC)
92,367
lifetime visits
68%
liked (431 👍 / 204 👎)
1,565
favourites (16.9 per 1k visits)
12 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:0232first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Hello · welcome38,051 · 68.4% win
Helium · other21,570 · 35.7% win
Lithium · other11,758 · 24.5% win
Be/B/C · other6,986 · 11.9% win
Nitrogen · other5,132 · 11.2% win
Pre-v2.0 Update Player · other3,357 · 4.5% win
Oxygen · other3,316 · 8.9% win
Fluorine · other3,161 · 6.7% win
Neon · other1,616 · 3.0% win
Sodium · other296 · 0.00% win
Magnesium · other196 · 0.00% win
marisa kirisame quqra.png · other1 · 0.00% win
Phosphorus · other0 · 0.00% win
Aluminium · other0 · 0.00% win
Silicon · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

67716915 August 2026 — 69 % liked25 August 2026 — 71 % liked4 September 2026 — 69 % liked14 September 2026 — 67 % liked24 September 2026 — 67 % liked4 October 2026 — 67 % liked14 October 2026 — 68 % liked24 October 2026 — 68 % liked6815 August 202624 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 16:5168no change
14 Oct 2026, 16:5068+1
4 Oct 2026, 16:4967no change
24 Sept 2026, 16:4867no change
14 Sept 2026, 14:0767-2
4 Sept 2026, 14:0769-2
25 Aug 2026, 14:0671+2
15 Aug 2026, 14:0669first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.