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[⚛] The Elemental Tree ~ Rewritten

[⚛] The Elemental Tree ~ Rewritten

A Roblox experience owned by Project.Element.

TycoonENperiodic tableincrementallayer-based

Description (written by the developer; not a statement by this register)

An upgrade tree based on periodic table. Each element represents a layer (118 layers in total planned) This is an active and slow-paced game Be aware of lack automation in first hour!! ⚠THIS GAME IS UNFINISHED AND MAY CONTAIN BUGS! ANY FOUNDED BUG REPORT TO SERVER⚠ ⚠THIS GAME ONLY SAVES IN PRIVATE SERVERS, PUBLIC SERVERS NEVER SAVE!⚠ Credits: - TUUT:T ~ @Gui_Ducks - GammaNum ~ @Valkzius - Also other incremental games features that has been used here Game made by Project Element (Owned by @ariichanXD) tags: incremental, upgrade tree, element, layer, multiplayer, prestige, ngu Original (broken): https://www.roblox.com/games/16263390109/The-Elemental-Tree

Last updated by the developer 10 Aug 2026, 13:01 UTC.

57
playing (measured 11 Aug 2026, 04:02 UTC)
92,367
lifetime visits
69%
liked (225 👍 / 103 👎)
755
favourites (8.2 per 1k visits)
12 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:0232first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Hello · welcome6,161
Helium · other2,035
Lithium · other1,279
Pre-v2.0 Update Player · other1,035
Be/B/C · other978
Nitrogen · other846
Oxygen · other607
Fluorine · other593
Neon · other346
Sodium · other57
Magnesium · other34
marisa kirisame quqra.png · other1
Aluminium · other0
Phosphorus · other0
Silicon · other0

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

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