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Club Vanilla🦄[18+]

Club Vanilla🦄[18+]

A Roblox experience owned by Heavy games community.

Social & hangoutENnightlifesocialgta-inspired

Description (written by the developer; not a statement by this register)

🔥 Welcome to Club Vanila!💸 Step into a GTA inspired nightlife experience filled with music, luxury vibes, VIP areas, live events, and unforgettable late-night energy. Hang out with friends, explore the club, show off your style, chill in VIP, dance under the lights, and enjoy random club events that make every night feel different.

Last updated by the developer 5 Jul 2026, 22:32 UTC.

0
playing (measured 10 Aug 2026, 16:20 UTC)
4,016
lifetime visits
57%
liked (13 👍 / 10 👎)
91
favourites (22.7 per 1k visits)
12 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
299 R$
VIP
100 R$
Size changer
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,369 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

55575618 August 2026 — 55 % liked28 August 2026 — 57 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 03:3057+2
18 Aug 2026, 03:2255first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.