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+1 DMG Per Click πŸ’₯

+1 DMG Per Click πŸ’₯

A Roblox experience owned by FXRR Studios.

SimulatorENidleclickerpvp

+1 DMG Per Click πŸ’₯ is a simulator experience created on 2026-05-12. It has accumulated 689,101 lifetime visits and 1,984 favorites. Currently, 13 users are playing. The game holds an 86% like percentage. Features include training, worker automation, offline earnings, rebirths, and PvP combat across two worlds and forty stages.

Description (written by the developer; not a statement by this register)

✨ Features: πŸ’ͺ Train & click to gain power 🀝 Slap your FRIENDS β€” training dummies become your real friends' avatars! πŸ‘· Hire up to 8 Workers that train for you automatically πŸŒ™ Earn while you're OFFLINE β€” workers keep grinding & you can double the reward πŸ† Auto Win mode β€” farm stages & claim trophies hands-free πŸ‘Ή Defeat enemies & mini bosses πŸ—‘οΈ Unlock unique weapons & auras πŸ” Rebirth for stronger boosts πŸ“ˆ Stack upgrades for huge gains 🎁 Claim stage & bonus rewards πŸ’š Use friend boosts βš”οΈ Fight players in PvP 🌍 Conquer 2 worlds & 40 stages Your friends are the dummies. Your workers never sleep. Do you have what it takes to become the strongest and conquer every stage?

Last updated by the developer 17 Jul 2026, 13:17 UTC.

13
playing (measured 10 Aug 2026, 15:04 UTC)
689,101
lifetime visits
86%
liked (1,085 πŸ‘ / 170 πŸ‘Ž)
2,077
favourites (3.0 per 1k visits)
12 May 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0414first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own β€œgames like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most β†’

Like ratio over time

Growth

8614 August 2026 β€” 86 % liked24 August 2026 β€” 86 % liked3 September 2026 β€” 86 % liked13 September 2026 β€” 86 % liked23 September 2026 β€” 86 % liked3 October 2026 β€” 86 % liked13 October 2026 β€” 86 % liked23 October 2026 β€” 86 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 21:5086no change
13 Oct 2026, 21:4986no change
3 Oct 2026, 21:4886no change
23 Sept 2026, 21:4786no change
13 Sept 2026, 20:3886no change
3 Sept 2026, 20:3486no change
24 Aug 2026, 18:3586no change
14 Aug 2026, 18:3486first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.