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BlueMart Shopping Manchester 2.0

BlueMart Shopping Manchester 2.0

A Roblox experience owned by BlueMart RP.

RoleplayENshoppingstaff roleplayretail simulation

Description (written by the developer; not a statement by this register)

Welcome To BlueMart Shopping Game! This is a New Game For BlueMart. How To Become Staff? 1. Join The Group. 2. Go To The Community Server Or Go To a Training. 3. Go To Shifts Or Trainings To Rank Up. 4. Follow The Rules. Credits: Developer/Technical - Szabcsi2222 Developer/Technical - TheWizardd6 [Gamer3_086] Developer/Technical - Zsolti_dj Developer/Technical - DylanIsSoSwag

Last updated by the developer 10 Aug 2026, 14:23 UTC.

0
playing (measured 11 Aug 2026, 13:23 UTC)
7,556
lifetime visits
74%
liked (25 👍 / 9 👎)
29
favourites (3.8 per 1k visits)
12 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:231first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Thanks!!!! [Booster Rank]
175 R$
Donate
15 R$
Thanks For Donated
10 R$
Thanks [Donator]
5 R$
Donation [Thanks]
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined to the game · welcome90 · 27.1% win
Met the founder · social49 · 0.00% win
Met the Chief Developer Officer · other13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

74767517 August 2026 — 76 % liked27 August 2026 — 74 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 15:0374-2
17 Aug 2026, 15:0076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.