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Survive the Driver 🚗

Survive the Driver 🚗

A Roblox experience owned by Chabungus X Stunbo.

SimulatorENvehicle combatphysics destructionhide and seek

Survive the Driver is a simulator experience created on 2026-05-12. The game has accumulated 1,007,325 lifetime visits and 4,822 favorites. It maintains an 80% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🏪 SURVIVE THE DRIVER One driver. Two minutes. Total destruction. Smash through walls, ceilings, and shelves to flatten the entire store while hiders scramble to survive. Climb from a starter Sedan all the way up to the legendary Maus tank. 🚗 ALOT of cars to unlock 💥 Real collapse physics 🎯 Hide or hunt, your choice 💸 Super fun gameplay Leave nothing standing. ⛏️

Last updated by the developer 27 Jul 2026, 22:21 UTC.

0
playing (measured 10 Aug 2026, 19:46 UTC)
1,007,325
lifetime visits
80%
liked (4,190 👍 / 1,063 👎)
4,835
favourites (4.8 per 1k visits)
12 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:463first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Seeker Chance [PERMANENT]
199 R$
2x Cash [SALE]
99 R$
VIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked3 September 2026 — 80 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:3780no change
24 Aug 2026, 15:3480no change
14 Aug 2026, 15:3480first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.