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[600+] Moe & Vkei Matching Outfits 🤍

[600+] Moe & Vkei Matching Outfits 🤍

A Roblox experience owned by inmyrestIessdreams.

RoleplayENavatar customizationUGC catalogaesthetic fashion

Description (written by the developer; not a statement by this register)

❀ welcome to moe & vkei matching outfits 600+ fits to try on and buy find a matching fit for you and your friend or your partner, and wear it together press E on any avatar to inspect it check every single item, save your favorites and build your own fit all purchases go straight to your inventory new outfits added every week join my group https://www.roblox.com/communities/72993786/inmyrestIessdreams don't forget to like + favorite 🤍 I don't own any of the UGC in game credits to all the UGC creators DM for removal ❀ tags: matching outfits, matching fits, matching couple, couple outfits, bestie fits, vkei, v-kei, visual kei, moe outfits, gothic outfits, emo fits, grunge, y2k, aesthetic, pastel, streetwear, outfit ideas, outfit store, hair combos, try on, catalog, avatar shop, korblox, headless, r15

Last updated by the developer 3 Aug 2026, 19:39 UTC.

0
playing (measured 11 Aug 2026, 12:01 UTC)
9,855
lifetime visits
95%
liked (132 👍 / 7 👎)
1,089
favourites (110.5 per 1k visits)
13 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome9,272 · 100.0% win
100 Spent · other349 · 13.5% win
You Met the Owner! · social149 · 2.2% win
500 Spent · collection93 · 3.4% win
1K Spent · other16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

95979617 August 2026 — 97 % liked27 August 2026 — 95 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 10:3695-2
17 Aug 2026, 10:3497first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.