Would You Rather: Emote Tower
A Roblox experience owned by hanox towers.
ObbyENparkourdancewould-you-rather
Would You Rather: Emote Tower is an obby experience created on 2026-05-13. It has accumulated 10,857,474 lifetime visits and 158,513 favorites. Currently, 12 users are playing. The game holds a 61% like percentage.
Description (written by the developer; not a statement by this register)
Welcome to Would You Rather: Emote Tower! Choose between 2 dances every floor and climb your way to the top. Will you pick NERVY DANCE… or BRAZIL DANCE? KING NASIR… or LOW CORTISOL? Every choice gives you a new emote, music, and vibe while you parkour through the tower. 🎵 Dance your way through crazy stages 🔥 Unlock legendary emotes 😂 Play with friends and compare your choices 🏆 Reach the top and flex your favorite dance Some choices are cursed. Some are legendary. All of them are chaotic. 👍 Like the game and join the group for exclusive rewards! Can you survive the tower… or will your dance choices ruin your run?
Last updated by the developer 3 Jul 2026, 13:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:15 | 16 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 20:01 | 60 | no change |
| 12 Oct 2026, 19:53 | 60 | no change |
| 2 Oct 2026, 19:52 | 60 | no change |
| 22 Sept 2026, 19:51 | 60 | no change |
| 12 Sept 2026, 19:50 | 60 | no change |
| 2 Sept 2026, 19:49 | 60 | -1 |
| 23 Aug 2026, 19:48 | 61 | no change |
| 13 Aug 2026, 19:47 | 61 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.