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Toy Tower Tycoon

Toy Tower Tycoon

A Roblox experience owned by Shadow Rabbit.

TycoonENmerge mechanicoffline earningstoy theme

Description (written by the developer; not a statement by this register)

🎁 250 LIKES = FREE BOOST! Everyone gets a special reward. 💲 Earn money while offline! Merge 3 toys to unlock a higher-level toy. Discover new toys, get rich, and have fun! :) 👍 Please leave a Like and Favorite (⭐) to support the game! Tags: #Merge #Tycoon #Toys #Incremental #Tower #Simulator

Last updated by the developer 30 Jul 2026, 15:44 UTC.

0
playing (measured 10 Aug 2026, 20:52 UTC)
64,489
lifetime visits
76%
liked (220 👍 / 68 👎)
1,284
favourites (19.9 per 1k visits)
13 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:5210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Sell
499 R$
Auto Buy
399 R$
Fastest Worker
299 R$
Auto Upgrade
249 R$
VIP
199 R$
Auto Collect Loot
199 R$
Auto Collect Money
99 R$
Auto Merge
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Toy Tower Tycoon · welcome44,260
First Money · other26,605
Millionaire · other6,017
Billionaire · collection3,029
Trillionaire Club · collection1,672
Quadrillion Magnate · progression923
Quintillion Empire · other435
Rebirth Hero · progression173
Rich Stars · other137
Dev Worked at Your Base · other75
Septillion God · progression60
The Octillionaire · other43
Unstoppable Nonillion · other29
Mogul · other17
King’s Rebirth · progression5

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.