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Hero RNG [NEW]

Hero RNG [NEW]

A Roblox experience owned by FAKT.

OtherENRNGHero CollectionIdle/Clicker

Description (written by the developer; not a statement by this register)

🦸 Roll for Heroes! 🍀 Get lucky! 🔓 Unlock new worlds! ✨ Roll for legendary heroes ⬆️ Upgrade your heroes! ⚔️ Fight enemy villains! 🌍 Unlock new worlds! 🧑‍🤝‍🧑 Play with Friends for more luck! 👍 Like the game and join the group for +1 Luck! 🔔 Follow for updates and special codes!

Last updated by the developer 9 Aug 2026, 12:01 UTC.

0
playing (measured 10 Aug 2026, 17:48 UTC)
48,879
lifetime visits
64%
liked (143 👍 / 82 👎)
199
favourites (4.1 per 1k visits)
13 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Roll
600 R$
VIP
400 R$
Fast Roll
300 R$
Auto Collect
200 R$
+1 Equip
130 R$
Lucky Rolls
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

636463.515 August 2026 — 63 % liked25 August 2026 — 64 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 18:2364+1
15 Aug 2026, 18:1663first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.