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Would You Rather: Baby Tower 👶

Would You Rather: Baby Tower 👶

A Roblox experience owned by THE BEST 2 DO IT.

RoleplayENdress-upchoice-basedbaby theme

Would You Rather: Baby Tower 👶 is a roleplay experience created on 2026-05-14. It has accumulated 25,208,501 lifetime visits and 37,960 favorites. Currently, 581 users are playing. The game holds a 60% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: Baby Tower 👶! Choose a door and dress your baby one step at a time 💖 Will your baby end up adorable… or become a total fashion disaster? 😭 Every choice gives you something new: 👶 cute baby clothes, hairstyles, and accessories 💀 or a silly item that will DESTROY the look Reach the end and prove you can make the cutest baby ever 🎀 💗 Like the game + join the group for extra perks

Last updated by the developer 31 Jul 2026, 04:45 UTC.

92
playing (measured 2 Sept 2026, 04:50 UTC)
27,134,863
lifetime visits
60%
liked (4,411 👍 / 2,925 👎)
54,550
favourites (2.0 per 1k visits)
14 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9260634910 August 20262 September 2026
274 measurements spanning 23 days, net -315. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 15–683 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 274
Measured (UTC)PlayersChange
2 Sept 2026, 04:5092-53
2 Sept 2026, 03:50145-57
2 Sept 2026, 02:50202-21
2 Sept 2026, 01:50223-77
2 Sept 2026, 00:50300-129
1 Sept 2026, 23:50429+53
1 Sept 2026, 22:50376+14
1 Sept 2026, 21:50362+14
1 Sept 2026, 20:50348+15
1 Sept 2026, 19:50333-79
1 Sept 2026, 18:50412-37
1 Sept 2026, 17:50449+92
1 Sept 2026, 16:50357-22
1 Sept 2026, 15:50379+32
1 Sept 2026, 14:50347+15
1 Sept 2026, 13:50332-55
1 Sept 2026, 12:50387+28
1 Sept 2026, 11:50359+20
1 Sept 2026, 10:50339+12
1 Sept 2026, 09:50327first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome13,474,667 · 100.0% win
Finish Tower 1 · progression1,503,802 · 13.7% win
Finish Tower 2 · progression47,687 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6013 August 202622 October 2026
281 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 281
Measured (UTC)% likedChange
22 Oct 2026, 16:1560no change
12 Oct 2026, 16:0860no change
2 Oct 2026, 16:0760no change
22 Sept 2026, 16:0660no change
12 Sept 2026, 16:0460no change
2 Sept 2026, 16:0260no change
2 Sept 2026, 04:5060no change
2 Sept 2026, 03:5060no change
2 Sept 2026, 02:5060no change
2 Sept 2026, 01:5060no change
2 Sept 2026, 00:5060no change
1 Sept 2026, 23:5060no change
1 Sept 2026, 22:5060no change
1 Sept 2026, 21:5060no change
1 Sept 2026, 20:5060no change
1 Sept 2026, 19:5060no change
1 Sept 2026, 18:5060no change
1 Sept 2026, 17:5060no change
1 Sept 2026, 16:5060no change
1 Sept 2026, 15:5060first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.