Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🎫BATTLEPASS] Boom Hood

[🎫BATTLEPASS] Boom Hood

A Roblox experience owned by Valenok3000.

ShooterENFree For AllShooterBattle Pass

[🎫BATTLEPASS] Boom Hood is a shooter experience created on 2026-05-14. It has accumulated 789,802 lifetime visits and currently has 134 players online. The title holds 625 favorites and maintains a 79% like percentage. The game features a Free For All shooter genre with specific control schemes for various platforms.

Description (written by the developer; not a statement by this register)

Boom Hood is a Free For All Shooter/FFA Games! 🎮 Additional Tips: ➖➖➖➖➖➖➖➖➖➖ X / DPadRight = Macro E / DPadDown = Stomp G / DPadUp = Grab R / ButtonX = Reload LeftControl / ButtonB = Crouch LeftShift / ButtonL3 = Sprint C = Slide ➖➖➖➖➖➖➖➖➖➖ 📱 Mobile / Tablet ・The entire interface on mobile devices / tablets is presented on the screen 🔄 Trade with our Players for better item 🎁 Join every day to claim your Daily Rewards 🔫 Weapons Cannot Be Lost Weapons are retained when respawning and re-entering the game 🔥 Absolutely all the best skins are free ⛔️ - Warning - Using exploits in our game is prohibited and will result in a permanent ban. - Report exploiters and attackers on our community server. 👍 Like and add the game to your favorites 🤩 to get more codes 🎯 - 📣 Join our linked socials to learn all the new codes first!

Last updated by the developer 10 Aug 2026, 21:06 UTC.

134
playing (measured 11 Aug 2026, 00:34 UTC)
789,802
lifetime visits
78%
liked (576 👍 / 162 👎)
641
favourites (0.8 per 1k visits)
14 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:3482first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Advanced Pass ✨
999 R$
Nametag - UNIQUE
729 R$
Nametag - GOD
649 R$
Nametag - KITTEN
479 R$
VIP
450 R$
Nametag - AIM
399 R$
Nametag - DOTA
379 R$
Nametag - VALORANT
379 R$
Nametag - SOUL
279 R$
Spawn With Armor
150 R$
Spawn With 2x Cookie
120 R$
Double Streaks
100 R$
Spawn With x2 Popcorn
80 R$
Body Size Editor
79 R$
Spawn With Mask
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

787978.514 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 78 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:3178-1
24 Aug 2026, 18:0479no change
14 Aug 2026, 18:0379first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.