[🎫BATTLEPASS] Boom Hood
A Roblox experience owned by Valenok3000.
ShooterENFree For AllShooterBattle Pass
[🎫BATTLEPASS] Boom Hood is a shooter experience created on 2026-05-14. It has accumulated 789,802 lifetime visits and currently has 134 players online. The title holds 625 favorites and maintains a 79% like percentage. The game features a Free For All shooter genre with specific control schemes for various platforms.
Description (written by the developer; not a statement by this register)
Boom Hood is a Free For All Shooter/FFA Games! 🎮 Additional Tips: ➖➖➖➖➖➖➖➖➖➖ X / DPadRight = Macro E / DPadDown = Stomp G / DPadUp = Grab R / ButtonX = Reload LeftControl / ButtonB = Crouch LeftShift / ButtonL3 = Sprint C = Slide ➖➖➖➖➖➖➖➖➖➖ 📱 Mobile / Tablet ・The entire interface on mobile devices / tablets is presented on the screen 🔄 Trade with our Players for better item 🎁 Join every day to claim your Daily Rewards 🔫 Weapons Cannot Be Lost Weapons are retained when respawning and re-entering the game 🔥 Absolutely all the best skins are free ⛔️ - Warning - Using exploits in our game is prohibited and will result in a permanent ban. - Report exploiters and attackers on our community server. 👍 Like and add the game to your favorites 🤩 to get more codes 🎯 - 📣 Join our linked socials to learn all the new codes first!
Last updated by the developer 10 Aug 2026, 21:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:34 | 82 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 19:31 | 78 | -1 |
| 24 Aug 2026, 18:04 | 79 | no change |
| 14 Aug 2026, 18:03 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.