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Unbox a Motorbike

Unbox a Motorbike

A Roblox experience owned by Habit Games!.

TycoonENidlecollectionevolution

Unbox a Motorbike is a tycoon experience created on 2026-05-14. The game has 1,245,121 lifetime visits, 4,541 favorites, and a 96% like percentage. Currently, 28 players are active. The description mentions mechanics such as opening crates, collecting cash, and evolving motorbikes. Premium players receive a 20% cash bonus. Updates occur weekly.

Description (written by the developer; not a statement by this register)

🏍️ Unbox a Motorbike! 🏍️ 📦Open crates to get Motorbikes! 💸 Collect cash from Visitors! ⭐Collect all the Motorbikes! ✨Evolve your Motorbikes! 💸Your Motorbikes keep earning cash when you're offline! 💸 Updates every week! Premium players get +20% CASH 🎁 Use Code "welcome" for free items! 👍 CODE AT 1000 LIKES! ❤️❤️

Last updated by the developer 1 Aug 2026, 08:35 UTC.

28
playing (measured 10 Aug 2026, 14:01 UTC)
1,245,121
lifetime visits
96%
liked (4,954 👍 / 230 👎)
4,636
favourites (3.7 per 1k visits)
14 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0133first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+200% Crate Luck
999 R$
x2 Cash
249 R$
x2 Crate XP
99 R$
Auto Collect
99 R$
+50% Crate Luck
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO UNBOX A MOTORBIKE! · welcome825,000 · 100.0% win
E · other823,441 · 100.0% win
K · other823,306 · 100.0% win
I · other823,018 · 100.0% win
B · other822,882 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:0096no change
24 Aug 2026, 13:5296no change
14 Aug 2026, 13:5196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.