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[NEW] Pulau Pelarian Voice 🔊

[NEW] Pulau Pelarian Voice 🔊

A Roblox experience owned by Pinang Sebatang Production.

Social & hangoutENsocial hangoutvoice chatisland exploration

Description (written by the developer; not a statement by this register)

🏝️ Welcome to Pulau Pelarian Voice! 🎙️ A chill social hangout where you can meet new people, make friends, sing, chat and just vibe together. Whether you come to fish, explore the huge island, hang out with friends or simply chill in a quiet corner — there's always a place for you here. Got a birthday coming up? Celebrate it here with your friends! 🎂🎈 From casual hangouts to birthday parties and special events, there's always a reason to gather on the island. 🎙️ Voice Chat Social Experience 🎣 Fishing & relaxing activities 👑 VIP & exclusive perks ⚡ Speed Gamepass 🛍️ Fun items & shops 🏝️ Explore different areas 🎉 Special events & limited-time celebrations Grab your friends, turn on your mic and come chill with us. ❤️

Last updated by the developer 15 Aug 2026, 10:00 UTC.

0
playing (measured 15 Aug 2026, 12:07 UTC)
4,100
lifetime visits
94%
liked (58 👍 / 4 👎)
32
favourites (7.8 per 1k visits)
14 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 12:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Owner Rod
9,999 R$
Dev Rod
5,999 R$
Broom
299 R$
Crown
199 R$
Katana
199 R$
Invisible
99 R$
Bike
99 R$
Belt
99 R$
VIP
80 R$
Sharky
60 R$
Rope
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Arrival · welcome138 · 9.1% win
First Conversation · welcome97 · 18.2% win
Lucky Catch · collection58 · 0.00% win
Night Walker · other55 · 45.5% win
Escape Soma · progression35 · 18.2% win
Through the Lens · other0 · 0.00% win
Passing Through · progression0 · 0.00% win
Wanderer · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

941009718 August 2026 — 100 % liked28 August 2026 — 100 % liked7 September 2026 — 100 % liked17 September 2026 — 98 % liked27 September 2026 — 98 % liked7 October 2026 — 97 % liked17 October 2026 — 95 % liked27 October 2026 — 94 % liked18 August 202627 October 2026
8 measurements spanning 70 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 07:0494-1
17 Oct 2026, 06:5295-2
7 Oct 2026, 06:5197-1
27 Sept 2026, 06:5198no change
17 Sept 2026, 03:2198-2
7 Sept 2026, 03:20100no change
28 Aug 2026, 03:02100no change
18 Aug 2026, 03:00100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.