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UNBOUND [ IN-DEV ]

UNBOUND [ IN-DEV ]

A Roblox experience owned by Untitled Gamblers.

Fighting & PvPENanime-inspiredfightingearly-access

Description (written by the developer; not a statement by this register)

[ GAME IS IN EARLY DEVELOPMENT ] - Expect bugs, frame drops, and sudden balance changes while we actively update! [ CONTROLS ] - [LMB]: Punch (M1) - [F]: Block - [Q]: Dash - [G]: Awakening [ SUPPORTED DEVICES ] - Desktop - Mobile [ COMMUNITY ] - The game is currently in testing state, report to us in our community server if you found bugs or broken/unbalanced combos. [ CREDITS ] - Inspired by The Strongest Battlegrounds and Jujutsu Shenanigans. * sulkaum/veesyk1 - Owner, VFX, Scripter * zkingctaft - Animator, Designer * And other contributors in our community......

Last updated by the developer 20 Aug 2026, 17:48 UTC.

0
playing (measured 20 Aug 2026, 19:21 UTC)
1,478
lifetime visits
100%
liked (9 👍 / 0 👎)
11
favourites (7.4 per 1k visits)
14 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 19:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access
199 R$
Kill Sound
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

10020 August 2026 — 100 % liked9 September 2026 — 100 % liked29 September 2026 — 100 % liked20 August 202629 September 2026
3 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Sept 2026, 19:22100no change
9 Sept 2026, 19:21100no change
20 Aug 2026, 19:21100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.