UNBOUND [ IN-DEV ]
A Roblox experience owned by Untitled Gamblers.
Fighting & PvPENanime-inspiredfightingearly-access
Description (written by the developer; not a statement by this register)
[ GAME IS IN EARLY DEVELOPMENT ] - Expect bugs, frame drops, and sudden balance changes while we actively update! [ CONTROLS ] - [LMB]: Punch (M1) - [F]: Block - [Q]: Dash - [G]: Awakening [ SUPPORTED DEVICES ] - Desktop - Mobile [ COMMUNITY ] - The game is currently in testing state, report to us in our community server if you found bugs or broken/unbalanced combos. [ CREDITS ] - Inspired by The Strongest Battlegrounds and Jujutsu Shenanigans. * sulkaum/veesyk1 - Owner, VFX, Scripter * zkingctaft - Animator, Designer * And other contributors in our community......
Last updated by the developer 20 Aug 2026, 17:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 20 Aug 2026, 19:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 29 Sept 2026, 19:22 | 100 | no change |
| 9 Sept 2026, 19:21 | 100 | no change |
| 20 Aug 2026, 19:21 | 100 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.