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๐Ÿ’ฅ[X10] SPTS: Reunited (PANTHEON)

๐Ÿ’ฅ[X10] SPTS: Reunited (PANTHEON)

A Roblox experience owned by latent//state.

SimulatorENsuperherostat traininghero vs villain

Description (written by the developer; not a statement by this register)

๐Ÿ’ฅ Welcome to SPTS: Reunited ๐Ÿ’ฅ A modernized, actively maintained version of SPTS. Train your stats, unlock new abilities, and choose your path as a Hero or Villain. We are focused on frequent updates, balanced gameplay, and listening to community feedback. Core Stats: ๐Ÿ‘Š Fists: Train your melee damage. ๐Ÿ’ช Body: Increase your max health and damage resistance. ๐Ÿง  Psychic: Unlock invisibility and other mental abilities. โšก Speed: Move faster and unlock teleportation. Features: ๐Ÿค Squad system to team up with friends. ๐ŸŒŸ Custom auras, skills, and reputation ranks. ๐Ÿ† Global leaderboards to compete for the top spot. ๐Ÿ“ฑ Full mobile support and ongoing QoL improvements. Join the Community: ๐Ÿ›ก๏ธ Join our Roblox Group IFHNAJ for the ability to auto train Fist Strength! ๐Ÿ’ฌ Check out our Community Server in the Social Links below for update announcements, bug reports, and to chat with the community.

Last updated by the developer 29 Jun 2026, 15:58 UTC.

0
playing (measured 10 Aug 2026, 16:21 UTC)
42,577
lifetime visits
73%
liked (233 ๐Ÿ‘ / 88 ๐Ÿ‘Ž)
416
favourites (9.8 per 1k visits)
14 May 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

2X Draw Luck
699 R$
Fast Draw
599 R$
+25% Training Speed
299 R$
4th Deck Slot
199 R$
5th Deck Slot
199 R$
Half Skill Cooldown
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Card Collection Completed ยท collection27 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

737473.515 August 2026 โ€” 74 % liked4 September 2026 โ€” 74 % liked14 September 2026 โ€” 74 % liked25 September 2026 โ€” 73 % liked5 October 2026 โ€” 73 % liked15 August 20265 October 2026
5 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 73โ€“74 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 01:2173no change
25 Sept 2026, 01:1873-1
14 Sept 2026, 21:3174no change
4 Sept 2026, 21:1974no change
15 Aug 2026, 19:4874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.