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Survive Lava For Jujutsu Kaisen!

Survive Lava For Jujutsu Kaisen!

A Roblox experience owned by SigmaGames4Real.

ObbyENanimesurvivaltycoon

Description (written by the developer; not a statement by this register)

🔥 Welcome to Survive LAVA For Jujutsu Kaisen Characters! 🔥 🧠 Collect powerful Jujutsu Kaisen characters and survive the chaos! 🏃 Run fast, jump higher and grab Jujutsu Kaisen characters! 🌋 The lava is rising — don’t get caught! ⚡ Rebirth to increase your cursed energy, jump power and become stronger sorcerer! 💸 Upgrade your Jujutsu Kaisen characters (Gojo, Sukuna, Itadori & more) to earn more money! 🏗️ Expand your base to unlock more slots and place even more Jujutsu Kaisen characters!

Last updated by the developer 17 May 2026, 14:16 UTC.

0
playing (measured 10 Aug 2026, 15:32 UTC)
21,899
lifetime visits
70%
liked (28 👍 / 12 👎)
3,433
favourites (156.8 per 1k visits)
14 May 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:320first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

68706916 August 2026 — 68 % liked26 August 2026 — 70 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 08:0470+2
16 Aug 2026, 08:0368first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.