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[UPD] Violence

[UPD] Violence

A Roblox experience owned by Violence | Community.

Fighting & PvPENschool settingfree-for-allPVP

Description (written by the developer; not a statement by this register)

👋"Violence" is a free-for-all fighting game set in a school. Hang out with friends, socialize, or start rivalries and battle other players. 👍Like and favorite the game for more in game content! Game supports: CONSOLE, PC, MOBILE 🎮Controls: (PC): Left Click to attack Hold space + WASD to weave in said direction LeftShift to sprint (CONSOLE): R2 to attack Hold L2 + move analog stick in said direction (MOBILE): Fist button to attack Hold Weave button + move in said direction More controls in game! Tags: High School, Fighting, School Fighting, Battlegrounds, RP, Battlegrounds, Battle, PVP, 1V1

Last updated by the developer 10 Aug 2026, 18:03 UTC.

0
playing (measured 10 Aug 2026, 18:38 UTC)
25,451
lifetime visits
78%
liked (32 👍 / 9 👎)
55
favourites (2.2 per 1k visits)
14 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Compound V
340 R$
V.I.P
100 R$
(OP) Sledgehammer Style
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7816 August 2026 — 78 % liked26 August 2026 — 78 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 06:2278no change
16 Aug 2026, 06:2178first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.