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Dodge Traffic for Loot! πŸš—

Dodge Traffic for Loot! πŸš—

A Roblox experience owned by Fastboy Studios.

ObbyENtraffic dodgingloot collectionpet hatching

Description (written by the developer; not a statement by this register)

Welcome to Dodge Traffic for Loot! πŸš— πŸƒ Run across dangerous roads and dodge speeding cars! πŸ“¦ Collect valuable loot scattered across each zone! πŸ’° Return safely to claim and sell your loot for Coins! ⚑ Upgrade your Speed, Carry Capacity, and Health! πŸ—ΊοΈ Unlock new zones with faster cars and rarer loot! πŸ₯š Hatch pets to become stronger and earn even more! [🏎️] NEW UPDATE [🏎️] πŸ”₯ Supercar Events have been added! πŸ”§ Multiple bugs have been fixed! βš™οΈ Performance and gameplay improvements! The farther you travel, the better the loot getsβ€”but getting hit could cost you everything! 🚘πŸ’₯ πŸ‘ Like and favorite the game for more updates! πŸ”” Follow the game so you never miss new content! Can you survive the traffic and become the richest player? πŸ€‘

Last updated by the developer 8 Aug 2026, 03:51 UTC.

0
playing (measured 13 Aug 2026, 12:15 UTC)
907
lifetime visits
67%
liked (10 πŸ‘ / 5 πŸ‘Ž)
7
favourites (7.7 per 1k visits)
15 May 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

x2 Parts
149 R$
x2 Coins
129 R$
+2 More Pets
99 R$
Double Luck
99 R$
Bat
80 R$
TrippleHatch
79 R$
Instant Hatch
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome657 Β· 0.00% win
Met The Developer! Β· social130 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.