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[NEW] Strongest Brainrot RNG

[NEW] Strongest Brainrot RNG

A Roblox experience owned by 24h Kicking Studios.

SimulatorENRNGBrainrotCollection

[NEW] Strongest Brainrot RNG is a simulator experience created on 2026-05-15. It has recorded 955,929 lifetime visits and 76,853 favorites. Currently, four users are playing. The title holds a 96% like percentage. The game features RNG mechanics, auto-roll capabilities, and offline earnings within its simulator genre.

Description (written by the developer; not a statement by this register)

🧠 Strongest Brainrot RNG 🧠 FULLY RELEASED ON 7 JUNE 2026! Roll for the rarest Italian Brainrots and beat the odds! Will you unbox a 1-in-a-BILLION secret? 🎲⚡ 🎲 ROLL FOR THE STRONGEST! 🎲 Discover 80+ Brainrots across every rarity, from Common to CELESTIAL. Chain COMBOS & trigger BONUS FRENZY for insane streaks! ✨ COLLECT RARE STYLES 🌍 EXPLORE & GROW 🍀 BOOST YOUR LUCK 🎡 BONUS WHEEL ⚡ FEATURES: Auto Roll — grind hands-free Offline earnings Walk Speed, Magnet & Teleporter upgrades Full Index to complete Can you collect them all? 👍 LIKE & ⭐ FAVORITE for updates!

Last updated by the developer 10 Aug 2026, 04:27 UTC.

4
playing (measured 10 Aug 2026, 14:19 UTC)
955,929
lifetime visits
96%
liked (5,134 👍 / 224 👎)
77,453
favourites (81.0 per 1k visits)
15 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pass
499 R$
Double Roll
399 R$
Lucky Roll
199 R$
Fast Roll
199 R$
Auto Collect
149 R$
More Loot
149 R$
+1 Equip
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Brainrot Battle RNG · welcome524,701 · 100.0% win
First Roll · other495,773 · 100.0% win
First Win · progression411,711 · 100.0% win
Explorer · other372,673 · 100.0% win
Squad Goals · social169,667 · 58.5% win
First Rebirth · progression25,431 · 0.00% win
Roller · other22,185 · 0.00% win
Treasure Hunter · collection21,996 · 0.00% win
Veteran · other3,695 · 0.00% win
World Conqueror · progression82 · 0.00% win
Prestige · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked13 September 2026 — 96 % liked23 September 2026 — 96 % liked3 October 2026 — 96 % liked13 October 2026 — 96 % liked23 October 2026 — 96 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:0196no change
13 Oct 2026, 18:5396no change
3 Oct 2026, 18:5296no change
23 Sept 2026, 18:5196no change
13 Sept 2026, 18:0596no change
3 Sept 2026, 18:0396no change
24 Aug 2026, 16:0396no change
14 Aug 2026, 16:0196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.