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Dropper Tycoon X

Dropper Tycoon X

A Roblox experience owned by Cool Mill Games.

TycoonENidletycoonautomation

Dropper Tycoon X is a tycoon experience created on 2026-05-15. It has 653,465 lifetime visits, 3,591 favorites, and an 80% like percentage. Currently, 9 players are active. The game features idle mechanics, a research tree, and zone progression.

Description (written by the developer; not a statement by this register)

Dropper Tycoon X Build the ultimate idle dropper tycoon from scratch! Place droppers, automate your cash flow, unlock new zones packed with advanced upgrades, and grind your way from nothing to absolute god status. 💰 Idle Tycoon — Earn cash automatically and grow your dropper empire 🔬 Research Tree — Unlock powerful upgrades and unique special droppers 🌍 Zone Progression — Explore increasingly advanced zones with bigger rewards 🔔 Updates Often — Fresh content added regularly 💾 Progress Saves — Your tycoon is always safe between sessions ❤️ Made by Cool Mill

Last updated by the developer 12 Jul 2026, 01:09 UTC.

9
playing (measured 10 Aug 2026, 16:06 UTC)
653,465
lifetime visits
80%
liked (1,513 👍 / 374 👎)
3,642
favourites (5.6 per 1k visits)
15 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0615first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Blocks
149 R$
Autocollect
149 R$
2x Dropper Value
149 R$
1.5x Speed
79 R$
Cosmetic Aura
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for Playing! · welcome303,556 · 100.0% win
Zone 2 · progression245,818 · 100.0% win
Zone 3 · progression136,369 · 68.3% win
Joined Hub · welcome85,909 · 48.2% win
Donated to the Homeless · other61,198 · 26.5% win
Zone 4 · progression58,520 · 26.2% win
Zone 5 · progression45,859 · 20.3% win
Zone 6 · progression34,012 · 16.5% win
Zone 7 · progression25,196 · 11.0% win
Zone 8 · progression20,938 · 9.6% win
Zone 9 · progression19,271 · 8.6% win
Zone 10 · progression15,711 · 7.9% win
Zone 11 · progression14,499 · 7.6% win
Zone 12 · progression13,288 · 7.2% win
Zone 13 · progression10,941 · 4.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:0480no change
14 Aug 2026, 19:0380first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.