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LOLODLE'S LOLREALM REIMAGINED

LOLODLE'S LOLREALM REIMAGINED

A Roblox experience owned by Mysterious_Team.

OtherENUGCreimaginedlol

Description (written by the developer; not a statement by this register)

for ugcs, LOL!

Last updated by the developer 10 Aug 2026, 14:09 UTC.

1
playing (measured 11 Aug 2026, 15:34 UTC)
20,079
lifetime visits
82%
liked (56 👍 / 12 👎)
62
favourites (3.1 per 1k visits)
15 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:345first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN PASS
10,000 R$
3 points a minute Gamepass
500 R$
2x Chance increase
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,376 · 0.00% win
Obby for pie · other118 · 0.00% win
Obby for pie Part 2 · progression27 · 0.00% win
Find the pumpkin · other26 · 0.00% win
LOLGLUE · other13
LOLPIPE · other13
MELONCLIFF · other11 · 0.00% win
HOWVORHEES · other9 · 0.00% win
SEERWUT · other6 · 0.00% win
SpookedHOO · other6 · 0.00% win
DOODLE'S LOLMECH 3000 · other5 · 0.00% win
LOLMAC&CHEESE · other5 · 0.00% win
DRAGOBLOXXER · other4 · 0.00% win
Badge of nothing · other3 · 0.00% win
LOLINFERNOPUMPKIN · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

80828116 August 2026 — 80 % liked5 September 2026 — 81 % liked15 September 2026 — 82 % liked25 September 2026 — 82 % liked16 August 202625 September 2026
4 measurements spanning 40 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 14:0782no change
15 Sept 2026, 14:0782+1
5 Sept 2026, 14:0681+1
16 Aug 2026, 14:0680first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.