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Would You Rather: Kpop Demon Hunters Outfit Tower!

Would You Rather: Kpop Demon Hunters Outfit Tower!

A Roblox experience owned by GO! Towers.

Tower defenseENK-popDemon HuntersTower Climbing

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: Kpop Demon Hunters! 💖🔥 Choose between the Saja Boys 😈 or Huntrix 🎤 Build your ultimate outfit one choice at a time! Every door gives you new items: ✨ hairstyles, outfits, accessories 💀 or something that will RUIN your look… Climb to the top and prove which side has the best style 💅 💗 Like the game + join the group for special perks!

Last updated by the developer 31 May 2026, 12:48 UTC.

1
playing (measured 10 Aug 2026, 14:08 UTC)
187,453
lifetime visits
55%
liked (60 👍 / 49 👎)
53,513
favourites (285.5 per 1k visits)
15 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
399 R$
Carpet
149 R$
Speed Coil
29 R$
Grapple
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome145,188 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

55575615 August 2026 — 57 % liked14 September 2026 — 56 % liked24 September 2026 — 55 % liked15 August 202624 September 2026
3 measurements spanning 40 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 09:3455-1
14 Sept 2026, 07:0756-1
15 Aug 2026, 05:1857first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.