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Climb Scary Hamster Tower!😯

Climb Scary Hamster Tower!😯

A Roblox experience owned by Sigma Games 67!.

AdventureENhorrorparkourhamster

Description (written by the developer; not a statement by this register)

👋 Welcome to Scary Hamster Tower ❓ Can you reach the top without being eaten? (I don't think so) 🛠️ Next Update: Idk new monsters npcs or something

Last updated by the developer 5 Jun 2026, 07:13 UTC.

0
playing (measured 27 Aug 2026, 01:20 UTC)
11,939
lifetime visits
59%
liked (10 👍 / 7 👎)
48
favourites (4.0 per 1k visits)
15 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 01:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

carpet
100 R$
67 slap
67 R$
SuperSpeedCoil
50 R$
Banana
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome18,179 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

55635927 August 2026 — 55 % liked16 September 2026 — 58 % liked6 October 2026 — 62 % liked16 October 2026 — 63 % liked26 October 2026 — 59 % liked27 August 202626 October 2026
5 measurements spanning 60 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 01:2259-4
16 Oct 2026, 01:2263+1
6 Oct 2026, 01:2262+4
16 Sept 2026, 01:2158+3
27 Aug 2026, 01:2155first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.