Last Orders. | RoJam 26
A Roblox experience owned by Gearwork's Studios.
SimulatorENhistorical simulationresource managementgame jam
Description (written by the developer; not a statement by this register)
A gearworks game. Last Orders is about 1940's Italy and the invasion of central cities, you must avoid a war draft by producing enough money to leave the country, or fight for your countries freedom. Made in 2 weeks for the RoJam 26 game jam, the theme being "History" Made by: BigUniverses Stefano_css ItzMrRatsP Boneblox NOTES: If you lose an item, look around as it will spawn. If you cant find an Item, pressing J will respawn all items in their positions or on the shelves Our debug tools are still here, if anything is bugged, you can press F2 and use the following commands: setday [DAY] - sets day speedrun - To enable speedrun timer for dear speedrunners skip - skips current customer skipall - skips all customers for that day An extra thank you from Universe, if you need anything, don't hesitate to contact me at @Biguniverses This game was largely made by one scripter and one builder due to issues in real life, as of a result we overscoped a tiny bit.
Last updated by the developer 22 Jul 2026, 07:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 03:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.