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💎OPCraft⛏️

💎OPCraft⛏️

A Roblox experience owned by Tuffest Studios!.

SurvivalENsurvivalPvPcustom coding

Description (written by the developer; not a statement by this register)

💎Welcome to 💎OPCraft⛏️ 👀Be sure to join the group and rejoin the game and use ":kit group" for free OP rewards! 🌈VIP Servers are free and all builds save! Be sure to create a VIP/Private server and have fun with your friends with no one bothering you! FOR FREE! ⚔️Prepare to battle other players! Create some weapons to fight off the other players and survive the night! 💥THE GAME IS 100% CUSTOM MADE, PLEASE TAKE INTO ACCOUNT THAT EVERYTHING WAS CUSTOMLY CODED! THANK YOU FOR PLAYING

Last updated by the developer 4 Jul 2026, 15:00 UTC.

33
playing (measured 11 Aug 2026, 11:19 UTC)
276,746
lifetime visits
70%
liked (353 👍 / 152 👎)
68,524
favourites (247.6 per 1k visits)
15 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:194first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PERMANENT] Sapphire Tools
1,750 R$
Admin Commands [OP]
1,750 R$
[OP] Ore X-Ray
1,250 R$
[PERMANENT] Diamond Tools
999 R$
MOD Commands
999 R$
[PERMANENT] Ruby Tools
750 R$
VIP Commands
450 R$
[PERMANENT] Diamond Apples
399 R$
[PERMANENT] Gold Tools
299 R$
[PERMANENT] Emerald Apples
299 R$
[PERMANENT] Fire Pearls
199 R$
[PERMANENT] Lava and Water
99 R$
[PERMANENT] Fire Torch
67 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

637066.515 August 2026 — 63 % liked25 August 2026 — 65 % liked4 September 2026 — 66 % liked14 September 2026 — 65 % liked24 September 2026 — 66 % liked4 October 2026 — 67 % liked14 October 2026 — 68 % liked24 October 2026 — 70 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 06:0270+2
14 Oct 2026, 06:0268+1
4 Oct 2026, 06:0167+1
24 Sept 2026, 05:5366+1
14 Sept 2026, 04:0265-1
4 Sept 2026, 04:0066+1
25 Aug 2026, 02:2265+2
15 Aug 2026, 02:2263first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.