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[ASMR] Keyboard Incremental

[ASMR] Keyboard Incremental

A Roblox experience owned by Incremental @ TwistPlay.

SimulatorENASMRincrementalsimulator

[ASMR] Keyboard Incremental is a simulator experience created on 2026-05-15. The game has accumulated 3,288,903 lifetime visits and 10,108 favorites. Currently, 32 players are active. The title holds a 73% like percentage. It is categorized under the simulator genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

A relaxing keycap simulator The more you upgrade and rebirth, the more satisfying the game becomes! Walk over the keycaps! 🚶 Unlock new sounds! 🎶 Upgrade for more satisfaction and ASMR! ⚡ If you enjoy the game, feel free to leave a like and join our groups! 🔥👍 Made by the TwistPlay team ❤️

Last updated by the developer 30 Jul 2026, 04:53 UTC.

32
playing (measured 10 Aug 2026, 20:47 UTC)
3,288,903
lifetime visits
73%
liked (2,340 👍 / 865 👎)
10,271
favourites (3.1 per 1k visits)
15 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:4720first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Pass Bundle
2,550 R$
XL Step Size
999 R$
x2 Rebirths
599 R$
x2 EXP
399 R$
x2 Keys
299 R$
x2 Key Luck
299 R$
x2 Walk Speed
299 R$
x2 Wood
199 R$
x2 Thocks
149 R$
Collect Offline
99 R$
Premium Keycap Sounds
59 R$
Auto Collect
49 R$
Stat Refund Pass
29 R$
Max Upgrades Pass
9 R$
Auto Collect ASMR
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7314 August 2026 — 73 % liked24 August 2026 — 73 % liked3 September 2026 — 73 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:1573no change
24 Aug 2026, 05:0873no change
14 Aug 2026, 05:0873first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.