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Build A Queen Outfit Obby

Build A Queen Outfit Obby

A Roblox experience owned by Laxoyx Studios.

ObbyENfashionwould-you-rathercustomization

Description (written by the developer; not a statement by this register)

🌟 Would You Rather : Obby Version 🌟 ✨ Choose an option to wear beautiful hairstyles, accessories, and more as you progress through the obby! 🏆 Complete stages and make yout outfit while doing so! 👯 Play with friends and show off your style! 🚀 Frequent updates with new themes and content! ❤️ Don't forget to LIKE and FAVORITE the game!

Last updated by the developer 8 Aug 2026, 23:51 UTC.

4
playing (measured 15 Aug 2026, 07:33 UTC)
95,070
lifetime visits
46%
liked (23 👍 / 27 👎)
214
favourites (2.3 per 1k visits)
15 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 07:331first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
249 R$
2x DreamPoints
69 R$
VIP
50 R$
Faster Walkspeed
49 R$
Cute Animated Wings
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome ! · welcome77,911 · 100.0% win
Finished Theme 1! 🎉 · progression28,243 · 36.4% win
Finished Theme 2! 🎉 · progression12,351 · 0.00% win
Finished Theme 3 🎉 · progression8,473 · 0.00% win
Finish Theme 4! 🎉 · progression5,885 · 0.00% win
Finished Theme 5! 🎉 · progression596 · 0.00% win
Finished Theme 6! 🎉 · progression415 · 0.00% win
Finished Theme 7! 🎉 · progression350 · 0.00% win
REACH THE END! 🔥 · progression331 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

454645.515 August 2026 — 45 % liked25 August 2026 — 46 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 11:4646+1
15 Aug 2026, 11:3745first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.